Total warriors from this arena = 633

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DM 039 Newsletter
DUEL 2 NEWSLETTER

Date   : 07/31/2026    Duedate: 08/27/2026

XOCHITHLAN ARENA

DM 39    TURN 483

This Week's Top Honors

THE DUELMASTER IS

CRYING
BASH BROS BABY (461)
(39-4412) [24-6-0,124]

Chartered Recognition Leader   Unchartered Recognition Leader

CRYING                         SNEAKERS
BASH BROS BABY (461)           UNDERGROUND LAB 17 (505)
(39-4412) [24-6-0,124]         (39-4494) [6-3-1,110]

Popularity Leader              This Week's Favorite

REYKJA                         REYKJA
TROLLHEIM (501)                TROLLHEIM (501)
(39-4454) [10-7-0,97]          (39-4454) [10-7-0,97]

THE CURRENT TOP TEAM

UNDERGROUND LAB 17 (505)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. UNDERGROUND LAB 17 (505)      53 
2. DUCKS UNLIMITED (143)         28    FAR TRAVELERS (502)
3. TROLLHEIM (501)               21    Unchartered Team
4. PUBLIC RELATIONS (500)        13 
5. BASH BROS BABY (461)          13    UNDERGROUND LAB 17 (505)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1 FAR TRAVELERS (502)       31  20  3 60.8   1/ 2*UNDERGROUND LAB 17 (505)  8  7 1
 2/ 2 DUCKS UNLIMITED (143)    369 246 21 60.0   2/ 6 DUCKS UNLIMITED (143)     6  0 0
 3/ 3*UNDERGROUND LAB 17 (505)  27  18  3 60.0   3/ 4 BASH BROS BABY (461)      6  4 1
 4/ 4 BASH BROS BABY (461)     349 272 17 56.2   4/ 1*PUBLIC RELATIONS (500)    6  4 0
 5/ 5 JUST ADD COFFEE (504)     19  17  0 52.8   5/ 3 FAR TRAVELERS (502)       6  5 1
 6/ 6 TROLLHEIM (501)           68  61  0 52.7   6/ 5 TROLLHEIM (501)           5  4 0
 7/ 7*PUBLIC RELATIONS (500)    19  21  1 47.5   7/ 7 JUST ADD COFFEE (504)     1  3 0
 8- 8 K.V.D.F. (302)            15  17  3 46.9   8/ 8 THE MIDDLE WAY (385)      0  6 0
 9/ 9 THE MIDDLE WAY (385)     607 778 15 43.8   9- 9 K.V.D.F. (302)            0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     It is I, Novgorodny Vir, Spymaster of Spymasters.  Look on my work, ye mighty, 
and despair!  The boys at PUBLIC RELATIONS left the arena dejected, after being 
kicked out of the top spot by UNDERGROUND LAB 17.  Good show!  Nothing works for a 
team like victory (How's that for a perceptive observation?) as DUCKS UNLIMITED can 
attest...  Say what you will about blind luck and dirty fighting, but UNDERGROUND LAB 
17 will tell you 27-18-3 is nothing to laugh at...  Well, Duelmaster FEVERED Dark 
Arena Challenged DARK ARENA's DARK ELF CHAMPION.  Is a 23-8-1 good enough?  Those who 
hoped for a new Duelmaster were disappointed by DARK ELF CHAMPION, of DARK ARENA, who 
despite a 0-0-0 couldn't overcome XOCHITHLAN's Number 1.  So who's the team that's 
been walking into taverns last week and ordering milk?  Sounds like a PR stunt to me. 
     My mother wished me to avoid conflict, and seek the gentle trade of Spyreporter. 
But warriors aren't supposed to avoid fights!  Like a horde of jackals fleeing from 
the lion, so did the "warriors" in XOCHITHLAN avoid BASH BROS BABY.  Like a pup with 
its tail between its legs, TROLLHEIM scurried away from BASH BROS BABY.  Oh, the 
shame!  Is it charming personality?  Conversational abilities?  Good oral hygiene?  
Whatever it is, APPLE CORE is the most challenged warrior.  INSTANT HUMAN found 
himself challenged by a warrior 21 below:  CHASING BUNNIES.  CHASING BUNNIES of 
UNDERGROUND LAB 17 kept hers wits as she overcame INSTANT HUMAN.   
     Like the wind whispering among the pines, do hearest I many disquieting rumors.  
DARK ELF CHAMPION in the Dark Arena wasn't enough for FEVERED of BASH BROS BABY.  
Maybe that certain serving girl(?) at The Warty Toad will be!  Oh hard!  that to 
strike a flame, the match itself must needs be wasting!   
     Do not think spyreporting in XOCHITHLAN is the highlight of my life.  My fingers 
tire and I fear my incessant prattling may cause unfair judgement upon my impeccable 
character.  Can anything compare to the pleasure of writing Spyreports for 
XOCHITHLAN?  On that giddy note I take my leave-- Novgorodny Vir  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 CRYING 4412               TP 24   6  0 124         BASH BROS BABY (461)      

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 SNEAKERS 4494             SL  6   3  1 110         UNDERGROUND LAB 17 (505)  
 REYKJA 4454               LU 10   7  0  97         TROLLHEIM (501)           
 LORD LOVE A DUCK 4417     PL  7   2  0  95         DUCKS UNLIMITED (143)     
 SILKIE 4461               ST 10   6  0  91         TROLLHEIM (501)           

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 CHASING BUNNIES 4498      ST  7   2  2  90         UNDERGROUND LAB 17 (505)  
 APPLE CORE 4372           SL  9  47  0  74         THE MIDDLE WAY (385)                     *
 CUDDLEBUG 4428            LU 15  12  0  73         TROLLHEIM (501)           
 A TRUE EIGHT 4495         AB  6   3  0  69         UNDERGROUND LAB 17 (505)  
 INSTANT HUMAN 4466        PL 12   6  0  67         JUST ADD COFFEE (504)     

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 BEERSHEBA CHANG 4416      TP 12  27  0  63         THE MIDDLE WAY (385)                     *
 DAUNTLESS 4500            ST  5   3  0  60         UNDERGROUND LAB 17 (505)  

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 TRULO 4445                PS  8   3  0  56         FAR TRAVELERS (502)       
 CHALAMET 4443             AB  8   6  0  54         FAR TRAVELERS (502)       
-MUGWORT 4433              WS 13  11  0  53         TROLLHEIM (501)           
 BRANDSPLAINING 4425       PR  6   2  1  44         PUBLIC RELATIONS (500)    
-BEARISTA 4507             SL  4   2  0  35         JUST ADD COFFEE (504)     
 STONE ED 4469             WS  8   7  0  34         TROLLHEIM (501)           
 DUCK F. 4513              ST  5   0  0  34         DUCKS UNLIMITED (143)     
 DUCK SOUP 4487            BA  4   1  0  34         DUCKS UNLIMITED (143)     

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 PIVOT 4423                PR  4   4  0  29         PUBLIC RELATIONS (500)                   *

INITIATES                      W   L  K POINTS      TEAM NAME                  
 FREEMIUM 4424             PR  4   4  0  23         PUBLIC RELATIONS (500)                   *
 DUCK STEELE 4502          SL  2   0  0  22         DUCKS UNLIMITED (143)     
 OASIS 4426                PR  4   4  0  19         PUBLIC RELATIONS (500)                   *
 TONAGA 4499               PS  3   5  0  14         UNDERGROUND LAB 17 (505)  

INITIATES                      W   L  K POINTS      TEAM NAME                  
 NEWSJACKING 4422          PR  1   7  0  11         PUBLIC RELATIONS (500)    

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
LEARNING TO EAT 4523    0  1 0 BASH BROS BABY 461   DARK ELF CHAMPIO       483 NONE
SMELLY ONE 4522         0  1 0 BASH BROS BABY 461   WOOD GOLEM             483 NONE
DA1 4521                1  1 1 FAR TRAVELERS 502    RIVER SPIRIT           483 NONE
ZAMFIR 4488             0  1 0 FAR TRAVELERS 502    SHAGORNAN HERMIT       483 NONE
TRONSFYLKNEROZ 2577     8  6 0 K.V.D.F. 302         CHASING BUNNIES 4498   482  

                                     PERSONAL ADS

Dullens Reawakens with Race for the Crown!

Come join in the fun! Race to graduation with all your favorite managers and/or 
nemesi! Use the same team sheet as everyone else, starting at 0 FE, with prizes along 
the way to graduation! First turn is due September 12, 2026. The entry fee is three 
gift certificates: one for your team sheet and two for the prize pool. 

Full rules are posted on Discord and the forums and available from Customer Service: 
https://tinyurl.com/RaceForTheCrown2026

                                  LAST WEEK'S FIGHTS

FEVERED viciously butchered DARK ELF CHAMPION in a 4 minute bloody Dark Arena fight.
DA1 was barely slain by RIVER SPIRIT in a action packed 1 minute Dark Arena battle.
ZAMFIR was assassinated by SHAGORNAN HERMIT in a 1 minute Dark Arena duel.
SMELLY ONE was butchered by WOOD GOLEM in a slow 2 minute gory Dark Arena contest.
LEARNING TO EAT was murdered by DARK ELF CHAMPION in a 1 minute competition.
SILKIE devastated APPLE CORE in a crowd pleasing 1 minute one-sided Challenge duel.
CHASING BUNNIES devastated INSTANT HUMAN in a 1 minute Challenge competition.
A TRUE EIGHT overcame TRULO in a 2 minute gruesome Challenge melee.
DAUNTLESS viciously subdued BEERSHEBA CHANG in a 1 minute one-sided Challenge duel.
STONE ED won victory over FREEMIUM in a 2 minute gory Challenge fight.
CRYING luckily beat REYKJA in a popular 6 minute gory Title melee.
SNEAKERS demolished CUDDLEBUG in a crowd pleasing 1 minute bloody mismatched match.
LORD LOVE A DUCK savagely defeated ENEMY ARCHER in a popular 3 minute master's match.
CHALAMET overcame PIVOT in a action packed 1 minute fight.
DUCK F. savagely defeated NEWSJACKING in a action packed 2 minute gruesome struggle.
BRANDSPLAINING beat RIRORNI HORSEMAN in a crowd pleasing 1 minute brawl.
DUCK SOUP viciously subdued OASIS in a 2 minute brutal fight.
TONAGA was savagely defeated by DUCK STEELE in a exciting 1 minute brutal bout.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|PARRY-RIPOSTE                    6         TOTAL PARRY        6 -   2 -  0      75  |
|STRIKING ATTACK                  4         STRIKING ATTACK   20 -   7 -  1      74  |
|BASHING ATTACK                   4         LUNGING ATTACK    16 -   7 -  0      70  |
|AIMED BLOW                       3         PARRY-LUNGE       10 -   9 -  0      53  |
|SLASHING ATTACK                  3         PARRY-RIPOSTE     25 -  23 -  2      52  |
|PARRY-LUNGE                      2         WALL OF STEEL     10 -  10 -  0      50  |
|TOTAL PARRY                      2         BASHING ATTACK     9 -  10 -  2      47  |
|PARRY-STRIKE                     2         PARRY-STRIKE       6 -  10 -  0      38  |
|LUNGING ATTACK                   2         SLASHING ATTACK   10 -  17 -  0      37  |
|WALL OF STEEL                    1         AIMED BLOW         9 -  17 -  0      35  |

Turn 483 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

STRIKING ATTACK    4 -  0     PARRY-RIPOSTE      2 -  4         2  TOTAL PARRY    
WALL OF STEEL      1 -  0     BASHING ATTACK     1 -  3         2  SLASHING ATTACK
AIMED BLOW         2 -  1     PARRY-STRIKE       0 -  2         2  LUNGING ATTACK 
SLASHING ATTACK    2 -  1     LUNGING ATTACK     0 -  2         2  PARRY-LUNGE    
PARRY-LUNGE        1 -  1                                       2  STRIKING ATTACK
TOTAL PARRY        1 -  1                                       1  AIMED BLOW     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      CRYING 4412                24   6  0  124 BASH BROS BABY (461)
SLASHING ATTACK  SNEAKERS 4494               6   3  1  110 UNDERGROUND LAB 17 (505)
LUNGING ATTACK   REYKJA 4454                10   7  0   97 TROLLHEIM (501)
PARRY-LUNGE      LORD LOVE A DUCK 4417       7   2  0   95 DUCKS UNLIMITED (143)
STRIKING ATTACK  SILKIE 4461                10   6  0   91 TROLLHEIM (501)
AIMED BLOW       A TRUE EIGHT 4495           6   3  0   69 UNDERGROUND LAB 17 (505)
PARRY-STRIKE     TRULO 4445                  8   3  0   56 FAR TRAVELERS (502)
PARRY-RIPOSTE    BRANDSPLAINING 4425         6   2  1   44 PUBLIC RELATIONS (500)
WALL OF STEEL    STONE ED 4469               8   7  0   34 TROLLHEIM (501)
BASHING ATTACK   DUCK SOUP 4487              4   1  0   34 DUCKS UNLIMITED (143)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is REYKJA 4454.  The most popular warrior this turn was 
REYKJA 4454.  The ten other most popular fighters were LORD LOVE A DUCK 4417, DUCK F. 
4513, A TRUE EIGHT 4495, DUCK SOUP 4487, SILKIE 4461, SNEAKERS 4494, CHALAMET 4443, 
DUCK STEELE 4502, DA1 4521, and DAUNTLESS 4500.

The least popular fighter this week was SMELLY ONE 4522.  The other ten least popular 
fighters were TONAGA 4499, NEWSJACKING 4422, CUDDLEBUG 4428, CRYING 4412, FREEMIUM 
4424, BEERSHEBA CHANG 4416, INSTANT HUMAN 4466, APPLE CORE 4372, LEARNING TO EAT 
4523, and ZAMFIR 4488.

The following warriors have traveled to AD after fighting this turn:

FEVERED (39-4427) BASH BROS BABY (461)

                                   BLOODGAMES 2026

Back by popular demand, we will be hosting a new slow Bloodgames mailed arena 
beginning in August. We also plan our usual Bloodgames arenas at the winter and 
summer Face-to-Face tournaments.  

For those of you who always wanted the chance to manage the last warrior standing 
alive upon the arena sands, your day has come.  The Bloodgames are coming! 

At the end of the ten turns, even though several warriors, bruised and scarred, MAY 
yet live, only one will be crowned Champion of the Bloodgames.  And in this game mere 
survival counts for little.  A great general once said, "The object of battle is not 
to die for your cause, but to make your enemy die for his."  This general would have 
greatly enjoyed the Duelmasters Bloodgames.  Here are the particulars: 

  Face-to-Face style Bloodgames  Turn 1 is due by Fri at 9pm at the hotel
  (Winter: DM 96, Summer: DM 98) Turns process with the tournament 
                                 Strategy changes allowed, bloodfeud challenges only 

  Mail-in style Bloodgames       Turn 1 is by Sat at 9pm at the hotel
  (Winter: DM 97, Summer: DM 99) All turns process overnight, mail-in style.
                                 No strategy changes; all ten rounds process one
                                 after the other and results will be out Sun morning.
 
  Slow Bloodgames (DM 95):       Turn 1 is due Weds September 24 
                                 Turns process every 28 days
	                         Strategy changes allowed, bloodfeud challenges only 
          
Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are DYOs (design your owns) with 84 
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them 
in.  We'll mail or email your overviews and you can write up your strategies. Your 
warriors must be created and have strategies entered by the first due date. 

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular 
challenges, only bloodfeuds.  There will be no DA challenges in any of the bloodgames 
arenas.

TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day 
schedule.  The other two bloodgames arenas will be processed at the summer Face-to-
Face. (Note: there will also be bloodgames at the next winter FTF.)

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors 
with the greatest number of kills at the end of Turn 10, with one other important 
consideration:  Each of these three warriors must be of a different fighting style.  
Win/loss records and, if necessary, recognition points will only be used to determine 
awards if there is a tie.  

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion and Victors will receive Bloodgames T-shirts.

A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.  
T-shirts will only happen if someone gives us a nice design. One shirt per person.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
           When the dust settles, remember:  To the victor goes the spoils!

                             * * * * *   MEMO  * * * * *

From:       The Office of Accurate Census Reporting, Gladiatorial Commission
To:         All Managers

In the interest of preserving our natural resources and preventing managerial writer's 
cramp, the census form has been eliminated, effective immediately.  Managers may 
register their warriors' races and/or favorite sayings by simply writing them on a 
separate piece of paper and submitting them to the Commission.  Each warrior may have 
up to 15 favorite sayings.  Each saying must be categorized Jeer, Gloat, Boredom, Ouch, 
Victory and may be up to 70 characters long.  For any questions, please contact the 
Gladiatorial Commission. 

                            TV Percentages for Mail-in 83

  
Number of Warriors Who Participated in Each Tournament Class
      Prim  Cont  Elig  ADM   Fres  Chal  Cham  Adep  Init  Appr  Rook   
STYLE  200   201   202   203   204   205   206   207   208   209   210    ALL      %          
TP       2    10     5    18    40    42    19    27    37    27    50    277    10.8% 
PS       6     7     2     7     9     4     5    10    16    15    12     93     3.6% 
PR       7     8     6     8    17    16     9    13    18    18    28    148     5.8% 
PL       8     8     9    13     7    12     8    17    12    14    16    124     4.8% 
WS      12    14     9    13    17    24     8    17    32    17    18    181     7.0% 
AB      70    46    27    27    19    32     5    27    26    32    97    408    15.9% 
ST       9     3     2     7    13    38    44    54    55    74   106    405    15.8% 
SL       7     8     7    10    14    35    21    26    36    48    49    261    10.2% 
BA       3     9     5     7    26     5     5    12    18    16    35    141     5.5% 
LU      16    25    18    37    29   113    44    46    62    66    76    532    20.7% 
ALL    140   138    90   147   191   321   168   249   312   327   487   2570   100.0% 
  
Number of TVs in Each Tournament Class
      Prim  Cont  Elig  ADM   Fres  Chal  Cham  Adep  Init  Appr  Rook 
STYLE  200   201   202   203   204   205   206   207   208   209   210   ALL    % 
TP       0     1     0     3     6     2     3     1     2     0     4    22   0.9% 
PS       0     0     0     1     0     1     0     0     0     1     0     3   0.1% 
PR       0     0     0     0     1     0     1     1     1     1     2     7   0.3% 
PL       0     0     1     0     0     0     0     2     0     0     2     5   0.2% 
WS       0     3     0     0     0     1     2     1     0     1     2    10   0.4% 
AB      19     5     2     1     2     1     0     0     1     3    12    46   1.8% 
ST       0     0     0     0     2     0     3     7    11     6     5    34   1.3% 
SL       0     0     0     0     0     3     1     2     3     4     1    14   0.5% 
BA       0     0     0     0     4     0     0     0     0     0     1     5   0.2% 
LU       0     3     2     5     1    13     2     3     3     2     4    38   1.5% 
ALL     19    12     5    10    16    21    12    17    21    18    33   184   7.2% 
  
TV Percentages within the Style 
      Prim  Cont  Elig  ADM   Fres  Chal  Cham  Adep  Init  Appr  Rook 
STYLE  200   201   202   203   204   205   206   207   208   209   210   ALL    % 
TP     0.0% 10.0%  0.0% 16.7% 15.0%  4.8% 15.8%  3.7%  5.4%  0.0%  8.0%  7.9% 
PS     0.0%  0.0%  0.0% 14.3%  0.0% 25.0%  0.0%  0.0%  0.0%  6.7%  0.0%  3.2% 
PR     0.0%  0.0%  0.0%  0.0%  5.9%  0.0% 11.1%  7.7%  5.6%  5.6%  7.1%  4.7% 
PL     0.0%  0.0% 11.1%  0.0%  0.0%  0.0%  0.0% 11.8%  0.0%  0.0% 12.5%  4.0% 
WS     0.0% 21.4%  0.0%  0.0%  0.0%  4.2% 25.0%  5.9%  0.0%  5.9% 11.1%  5.5% 
AB    27.1% 10.9%  7.4%  3.7% 10.5%  3.1%  0.0%  0.0%  3.8%  9.4% 12.4% 11.3% 
ST     0.0%  0.0%  0.0%  0.0% 15.4%  0.0%  6.8% 13.0% 20.0%  8.1%  4.7%  8.4% 
SL     0.0%  0.0%  0.0%  0.0%  0.0%  8.6%  4.8%  7.7%  8.3%  8.3%  2.0%  5.4% 
BA     0.0%  0.0%  0.0%  0.0% 15.4%  0.0%  0.0%  0.0%  0.0%  0.0%  2.9%  3.5% 
LU     0.0% 12.0% 11.1% 13.5%  3.4% 11.5%  4.5%  6.5%  4.8%  3.0%  5.3%  7.1% 
      13.6%  8.7%  5.6%  6.8%  8.4%  6.5%  7.1%  6.8%  6.7%  5.5%  6.8%  7.2% 
  
TV Percentages by Style of Total TVs  
      Prim  Cont  Elig  ADM   Fres  Chal  Cham  Adep  Init  Appr  Rook 
STYLE  200   201   202   203   204   205   206   207   208   209   210   ALL    % 
TP     0.0%  8.3%  0.0% 30.0% 37.5%  9.5% 25.0%  5.9%  9.5%  0.0% 12.1% 12.0% 
PS     0.0%  0.0%  0.0% 10.0%  0.0%  4.8%  0.0%  0.0%  0.0%  5.6%  0.0%  1.6% 
PR     0.0%  0.0%  0.0%  0.0%  6.3%  0.0%  8.3%  5.9%  4.8%  5.6%  6.1%  3.8% 
PL     0.0%  0.0% 20.0%  0.0%  0.0%  0.0%  0.0% 11.8%  0.0%  0.0%  6.1%  2.7% 
WS     0.0% 25.0%  0.0%  0.0%  0.0%  4.8% 16.7%  5.9%  0.0%  5.6%  6.1%  5.4% 
AB   100.0% 41.7% 40.0% 10.0% 12.5%  4.8%  0.0%  0.0%  4.8% 16.7% 36.4% 25.0% 
ST     0.0%  0.0%  0.0%  0.0% 12.5%  0.0% 25.0% 41.2% 52.4% 33.3% 15.2% 18.5% 
SL     0.0%  0.0%  0.0%  0.0%  0.0% 14.3%  8.3% 11.8% 14.3% 22.2%  3.0%  7.6% 
BA     0.0%  0.0%  0.0%  0.0% 25.0%  0.0%  0.0%  0.0%  0.0%  0.0%  3.0%  2.7% 
LU     0.0% 25.0% 40.0% 50.0%  6.3% 61.9% 16.7% 17.6% 14.3% 11.1% 12.1% 20.7%