Total warriors from this arena = 687

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DM 040 Newsletter
DUEL 2 NEWSLETTER

Date   : 08/07/2026    Duedate: 08/20/2026

ZENSU ARENA

DM 40    TURN 1011

This Week's Top Honors

THE DUELMASTER IS

LEAD BALLOON
OXY MORONS (537)
(40-5391) [15-6-0,107]

Chartered Recognition Leader   Unchartered Recognition Leader

TURTLE NEMESIS                 WATSON
TMM EXPERIMENTS 103 (478)      BIG DATA ENERGY (547)
(40-5382) [16-4-0,151]         (40-5394) [2-3-0,27]

Popularity Leader              This Week's Favorite

HUMPTY DUMPTY                  WATSON
DREAMS WORK (538)              BIG DATA ENERGY (547)
(40-5331) [10-26-0,101]        (40-5394) [2-3-0,27]

THE CURRENT TOP TEAM

OXY MORONS (537)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. OXY MORONS (537)              46 
2. THIS MODERN WORLD 27 (542)    24 TMM EXPERIMENTS 103 (478)
3. GR8 PL8TS (499)               19    Unchartered Team
4. CIRCUS OF EVIL (549)          10 
5. TMM EXPERIMENTS 103 (478)     10    CIRCUS OF EVIL (549)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 0*CIRCUS OF EVIL (549)       1   0  0 100.   1/ 2 OXY MORONS (537)          7  8 0
 2/ 2 TMM EXPERIMENTS 103 (478) 59  14  0 80.8   2/ 1 TMM EXPERIMENTS 103 (478) 6  0 0
 3/ 3 PANDORA'S BOX (522)      197  93  4 67.9   3/ 3 PHILANTHROPISTS (211)     5  7 0
 4/ 4 PHILANTHROPISTS (211)    105  66  0 61.4   4/10 GR8 PL8TS (499)           3  1 1
 5/ 5 GR8 PL8TS (499)           33  25  3 56.9   5/ 6 DREAMS WORK (538)         3  3 0
 6/ 6 OXY MORONS (537)         152 138  6 52.4   6/ 0 THIS MODERN WORLD 2 (542) 2  2 0
 7- 7 SUPERIOR FORCES (226)    411 386 21 51.6   7/ 4 PANDORA'S BOX (522)       2  5 0
 8/ 8 DREAMS WORK (538)         87  84  4 50.9   8- 7 SUPERIOR FORCES (226)     1  0 0
 9/ 0 THIS MODERN WORLD 2 (542) 13  15  0 46.4   9/ 0*CIRCUS OF EVIL (549)      1  0 0
10/ 9 BEYOND THE PALE (337)    1298 1545 36 45.7  10- 9 THE SHIRE (321)           1  1 0
11-11 THE SHIRE (321)          107 146  4 42.3  11/11 BEYOND THE PALE (337)     1  5 0
12/ 0*BIG DATA ENERGY (547)      2   3  0 40.0  12/ 0*BIG DATA ENERGY (547)     0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Hail ZENSU!  Warriors of the arena, prepare to be praised and blamed for your 
deeds.  It seems the training can make the difference, as TMM EXPERIMENTS 103 is 
pushed out of top team by OXY MORONS, who came from 2nd with a 3-2-0 this turn.  GR8 
PL8TS stable has parlayed this turn's 2-0-1 into a 6 space move up the rankings.  
This brings them up to 4th place.  Good work, guys!  And let's see, TERRIBLE BEAUTY 
fought BLOOD BATH and gained 20 points and contributed to OXY MORONS' 3-2-0.  BLOOD 
BATH has lost to TERRIBLE BEAUTY, falling 65 points, while helping make 
PHILANTHROPISTS a 1-2-0 turn.  And not without some honor, LEAD BALLOON now claims 
the title and throne of Duelmaster of ZENSU.  By the way, was that our Duelmaster 
that I saw last night, cramped under the table at The Victory Tavern?   
     The crowd's roar, the smell of iron and leather, mixed with sweat, what more 
could a warrior ask of life?  Well, besides that.  I also notice that the THE SHIRE 
stable was the most avoided team this turn.  Come on ZENSU, what are you afraid of?  
And guess who avoided THE SHIRE stable the most?  Believe it or not, it was THIS 
MODERN WORLD 27.  Anyone surprised?  Well, sports fans, take notice that HUMPTY 
DUMPTY from DREAMS WORK was ZENSU's most challenged warrior this turn.   
     A coward dies a thousand deaths, a brave man only once.  Wise men know this to 
be true.  We'd like to remind certain teams not to rob the graves of their enemies.  
You know who you are; and it's considered rude.   
     I like this place, ZENSU, the taverns have old wine, and young serving girls.  
Who could ask for more?  It's been nice chatting with you, until we meet again, keep 
your swords sharp and your hammers heavy.  Until you see my quill in ZENSU again, 
farewell-- Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 LEAD BALLOON 5391         TP 15   6  0 107         OXY MORONS (537)          

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 TURTLE NEMESIS 5382       AB 16   4  0 151         TMM EXPERIMENTS 103 (478) 
-FLOODS 5263               TP 39   9  0 126         PANDORA'S BOX (522)       
 TERRIBLE BEAUTY 5407      SL  8   4  2 108         OXY MORONS (537)          
 SLACK JAW 4147            TP 28   7  0 104         PHILANTHROPISTS (211)     
 HUMPTY DUMPTY 5331        LU 10  26  0 101         DREAMS WORK (538)         
 PARANOID 1747             WS 23  12  0  99         PHILANTHROPISTS (211)     
 DOS JONES 5272            SL 19  39  0  96         BEYOND THE PALE (337)     
-DARKNESS 5330             TP 23   6  0  95         PANDORA'S BOX (522)       
 YU CRYN 4977              LU 16  12  2  92         GR8 PL8TS (499)           

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 BLOOD BATH 1748           LU 20  16  0  85         PHILANTHROPISTS (211)     
-SANCHO PROUDFOOT 5255     WS 16  15  0  67         THE SHIRE (321)           

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-DISEASE 5327              BA 11  12  0  66         PANDORA'S BOX (522)       
 DAVE 5351                 LU  8   7  0  64         DREAMS WORK (538)                        *
 MCNERDJOY 5352            WS  7   5  0  60         THIS MODERN WORLD 27 (542)
 EXTREME AVERAGE 5404      LU  8   6  0  57         OXY MORONS (537)          

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 MOOR PALE 5373            SL 11  21  0  54         BEYOND THE PALE (337)                    *
 GOING NOWHERE 5400        WS  8  10  2  48         OXY MORONS (537)                         *
 CALCULATED RISK 5372      PS  3   1  0  39         THIS MODERN WORLD 27 (542)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 ZRO KIDZ 5348                 2   0  1  33         GR8 PL8TS (499)                          [LU-SL-WS]
-BOBO BOFFINS 5414         PR  5   2  0  32         THE SHIRE (321)                          *
 51ST STATE 5371           WS  3   2  0  27         THIS MODERN WORLD 27 (542)               *
 WATSON 5394               SL  2   3  0  27         BIG DATA ENERGY (547)                    *

INITIATES                      W   L  K POINTS      TEAM NAME                  
-INCISOR 5237                  1   0  0  17         SUPERIOR FORCES (226)                    [AB-PL]

INITIATES                      W   L  K POINTS      TEAM NAME                  
 HELLEPHANT 5433               1   0  0  10         CIRCUS OF EVIL (549)                     [SL-ST-TP]
 EXPLOSION 5435                0   1  0   1         PANDORA'S BOX (522)                      [LU-PR-ST]

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
BITTERSWEET 5419        3  3 0 OXY MORONS 537       ZRO KIDZ 5348         1011  
SOCIAL JUSTICE 5401     0  1 0 THIS MODERN WORL 542 ARENAMASTER DIEG      1011 NONE

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

SOCIAL JUSTICE was butchered by ARENAMASTER DIEGO in a 1 minute Dark Arena fight.
PARANOID was bested by LEAD BALLOON in a 5 minute veteran's Title duel.
TURTLE NEMESIS handily defeated DOS JONES in a 2 minute gruesome one-sided match.
BLOOD BATH was devastated by TERRIBLE BEAUTY in a popular 1 minute one-sided contest.
HUMPTY DUMPTY was luckily beaten by SLACK JAW in a 3 minute master's competition.
YU CRYN devastated EXTREME AVERAGE in a 1 minute mismatched match.
DAVE handily defeated CAPTURED ORC in a 1 minute gruesome uneven fight.
MOOR PALE lost to MCNERDJOY in a 2 minute expert's duel.
CALCULATED RISK was defeated by GOING NOWHERE in a action packed 3 minute gory duel.
WATSON was defeated by 51ST STATE in a action packed 5 minute gory match.
ZRO KIDZ assassinated BITTERSWEET in a 1 minute one-sided match.
HELLEPHANT devastated EXPLOSION in a 1 minute mismatched conflict.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   6         AIMED BLOW        13 -   2 -  0      87  |
|SLASHING ATTACK                  5         PARRY-LUNGE       10 -   3 -  0      77  |
|WALL OF STEEL                    4         TOTAL PARRY       22 -  13 -  0      63  |
|TOTAL PARRY                      2         WALL OF STEEL     23 -  14 -  0      62  |
|STRIKING ATTACK                  2         PARRY-RIPOSTE      4 -   3 -  0      57  |
|AIMED BLOW                       1         STRIKING ATTACK    8 -   9 -  0      47  |
|PARRY-STRIKE                     1         SLASHING ATTACK   15 -  20 -  2      43  |
|PARRY-RIPOSTE                    1         LUNGING ATTACK    25 -  37 -  0      40  |
|PARRY-LUNGE                      0         BASHING ATTACK     2 -   5 -  0      29  |
|BASHING ATTACK                   0         PARRY-STRIKE       0 -   1 -  0       0  |

Turn 1011 was great if you    Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     SLASHING ATTACK    2 -  3         5  TOTAL PARRY    
TOTAL PARRY        2 -  0     LUNGING ATTACK     2 -  4         2  AIMED BLOW     
WALL OF STEEL      3 -  1     PARRY-LUNGE        0 -  0         2  SLASHING ATTACK
STRIKING ATTACK    1 -  1     PARRY-STRIKE       0 -  1         1  LUNGING ATTACK 
                              PARRY-RIPOSTE      0 -  1         1  WALL OF STEEL  
                              BASHING ATTACK     0 -  0     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      LEAD BALLOON 5391          15   6  0  107 OXY MORONS (537)
AIMED BLOW       TURTLE NEMESIS 5382        16   4  0  151 TMM EXPERIMENTS 103 (478)
SLASHING ATTACK  TERRIBLE BEAUTY 5407        8   4  2  108 OXY MORONS (537)
WALL OF STEEL    PARANOID 1747              23  12  0   99 PHILANTHROPISTS (211)
LUNGING ATTACK   YU CRYN 4977               16  12  2   92 GR8 PL8TS (499)
PARRY-STRIKE     CALCULATED RISK 5372        3   1  0   39 THIS MODERN WORLD 27 (542)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is HUMPTY DUMPTY 5331.  The most popular warrior this 
turn was WATSON 5394.  The ten other most popular fighters were HUMPTY DUMPTY 5331, 
CALCULATED RISK 5372, PARANOID 1747, 51ST STATE 5371, TURTLE NEMESIS 5382, TERRIBLE 
BEAUTY 5407, DAVE 5351, SLACK JAW 4147, YU CRYN 4977, and MOOR PALE 5373.

The least popular fighter this week was LEAD BALLOON 5391.  The other ten least 
popular fighters were EXPLOSION 5435, BITTERSWEET 5419, EXTREME AVERAGE 5404, SOCIAL 
JUSTICE 5401, HELLEPHANT 5433, MCNERDJOY 5352, BLOOD BATH 1748, DOS JONES 5272, ZRO 
KIDZ 5348, and GOING NOWHERE 5400.

The following warriors will travel to AD after next turn:

PARANOID (40-1747) PHILANTHROPISTS (211)

                                   BLOODGAMES 2026

Back by popular demand, we will be hosting a new slow Bloodgames mailed arena 
beginning in August. We also plan our usual Bloodgames arenas at the winter and 
summer Face-to-Face tournaments.  

For those of you who always wanted the chance to manage the last warrior standing 
alive upon the arena sands, your day has come.  The Bloodgames are coming! 

At the end of the ten turns, even though several warriors, bruised and scarred, MAY 
yet live, only one will be crowned Champion of the Bloodgames.  And in this game mere 
survival counts for little.  A great general once said, "The object of battle is not 
to die for your cause, but to make your enemy die for his."  This general would have 
greatly enjoyed the Duelmasters Bloodgames.  Here are the particulars: 

  Face-to-Face style Bloodgames  Turn 1 is due by Fri at 9pm at the hotel
  (Winter: DM 96, Summer: DM 98) Turns process with the tournament 
                                 Strategy changes allowed, bloodfeud challenges only 

  Mail-in style Bloodgames       Turn 1 is by Sat at 9pm at the hotel
  (Winter: DM 97, Summer: DM 99) All turns process overnight, mail-in style.
                                 No strategy changes; all ten rounds process one
                                 after the other and results will be out Sun morning.
 
  Slow Bloodgames (DM 95):       Turn 1 is due Weds September 24 
                                 Turns process every 28 days
	                         Strategy changes allowed, bloodfeud challenges only 
          
Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are DYOs (design your owns) with 84 
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them 
in.  We'll mail or email your overviews and you can write up your strategies. Your 
warriors must be created and have strategies entered by the first due date. 

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the turn-based bloodgames, there are no regular 
challenges, only bloodfeuds.  There will be no DA challenges in any of the bloodgames 
arenas.

TURN PROCESSING AND DUE DATES -- DM 95 is due August 1 and will process on a 28-day 
schedule.  The other two bloodgames arenas will be processed at the summer Face-to-
Face. (Note: there will also be bloodgames at the next winter FTF.)

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place will be awarded to those living warriors 
with the greatest number of kills at the end of Turn 10, with one other important 
consideration:  Each of these three warriors must be of a different fighting style.  
Win/loss records and, if necessary, recognition points will only be used to determine 
awards if there is a tie.  

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion and Victors will receive Bloodgames T-shirts.

A Bloodgames T-shirt will be awarded to the manager of the team with the most kills.  
T-shirts will only happen if someone gives us a nice design. One shirt per person.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
           When the dust settles, remember:  To the victor goes the spoils!

                             * * * * *   MEMO  * * * * *

From:       The Office of Accurate Census Reporting, Gladiatorial Commission
To:         All Managers

In the interest of preserving our natural resources and preventing managerial writer's 
cramp, the census form has been eliminated, effective immediately.  Managers may 
register their warriors' races and/or favorite sayings by simply writing them on a 
separate piece of paper and submitting them to the Commission.  Each warrior may have 
up to 15 favorite sayings.  Each saying must be categorized Jeer, Gloat, Boredom, Ouch, 
Victory and may be up to 70 characters long.  For any questions, please contact the 
Gladiatorial Commission. 

                            TV Percentages for Mail-in 83

  
Number of Warriors Who Participated in Each Tournament Class
      Prim  Cont  Elig  ADM   Fres  Chal  Cham  Adep  Init  Appr  Rook   
STYLE  200   201   202   203   204   205   206   207   208   209   210    ALL      %          
TP       2    10     5    18    40    42    19    27    37    27    50    277    10.8% 
PS       6     7     2     7     9     4     5    10    16    15    12     93     3.6% 
PR       7     8     6     8    17    16     9    13    18    18    28    148     5.8% 
PL       8     8     9    13     7    12     8    17    12    14    16    124     4.8% 
WS      12    14     9    13    17    24     8    17    32    17    18    181     7.0% 
AB      70    46    27    27    19    32     5    27    26    32    97    408    15.9% 
ST       9     3     2     7    13    38    44    54    55    74   106    405    15.8% 
SL       7     8     7    10    14    35    21    26    36    48    49    261    10.2% 
BA       3     9     5     7    26     5     5    12    18    16    35    141     5.5% 
LU      16    25    18    37    29   113    44    46    62    66    76    532    20.7% 
ALL    140   138    90   147   191   321   168   249   312   327   487   2570   100.0% 
  
Number of TVs in Each Tournament Class
      Prim  Cont  Elig  ADM   Fres  Chal  Cham  Adep  Init  Appr  Rook 
STYLE  200   201   202   203   204   205   206   207   208   209   210   ALL    % 
TP       0     1     0     3     6     2     3     1     2     0     4    22   0.9% 
PS       0     0     0     1     0     1     0     0     0     1     0     3   0.1% 
PR       0     0     0     0     1     0     1     1     1     1     2     7   0.3% 
PL       0     0     1     0     0     0     0     2     0     0     2     5   0.2% 
WS       0     3     0     0     0     1     2     1     0     1     2    10   0.4% 
AB      19     5     2     1     2     1     0     0     1     3    12    46   1.8% 
ST       0     0     0     0     2     0     3     7    11     6     5    34   1.3% 
SL       0     0     0     0     0     3     1     2     3     4     1    14   0.5% 
BA       0     0     0     0     4     0     0     0     0     0     1     5   0.2% 
LU       0     3     2     5     1    13     2     3     3     2     4    38   1.5% 
ALL     19    12     5    10    16    21    12    17    21    18    33   184   7.2% 
  
TV Percentages within the Style 
      Prim  Cont  Elig  ADM   Fres  Chal  Cham  Adep  Init  Appr  Rook 
STYLE  200   201   202   203   204   205   206   207   208   209   210   ALL    % 
TP     0.0% 10.0%  0.0% 16.7% 15.0%  4.8% 15.8%  3.7%  5.4%  0.0%  8.0%  7.9% 
PS     0.0%  0.0%  0.0% 14.3%  0.0% 25.0%  0.0%  0.0%  0.0%  6.7%  0.0%  3.2% 
PR     0.0%  0.0%  0.0%  0.0%  5.9%  0.0% 11.1%  7.7%  5.6%  5.6%  7.1%  4.7% 
PL     0.0%  0.0% 11.1%  0.0%  0.0%  0.0%  0.0% 11.8%  0.0%  0.0% 12.5%  4.0% 
WS     0.0% 21.4%  0.0%  0.0%  0.0%  4.2% 25.0%  5.9%  0.0%  5.9% 11.1%  5.5% 
AB    27.1% 10.9%  7.4%  3.7% 10.5%  3.1%  0.0%  0.0%  3.8%  9.4% 12.4% 11.3% 
ST     0.0%  0.0%  0.0%  0.0% 15.4%  0.0%  6.8% 13.0% 20.0%  8.1%  4.7%  8.4% 
SL     0.0%  0.0%  0.0%  0.0%  0.0%  8.6%  4.8%  7.7%  8.3%  8.3%  2.0%  5.4% 
BA     0.0%  0.0%  0.0%  0.0% 15.4%  0.0%  0.0%  0.0%  0.0%  0.0%  2.9%  3.5% 
LU     0.0% 12.0% 11.1% 13.5%  3.4% 11.5%  4.5%  6.5%  4.8%  3.0%  5.3%  7.1% 
      13.6%  8.7%  5.6%  6.8%  8.4%  6.5%  7.1%  6.8%  6.7%  5.5%  6.8%  7.2% 
  
TV Percentages by Style of Total TVs  
      Prim  Cont  Elig  ADM   Fres  Chal  Cham  Adep  Init  Appr  Rook 
STYLE  200   201   202   203   204   205   206   207   208   209   210   ALL    % 
TP     0.0%  8.3%  0.0% 30.0% 37.5%  9.5% 25.0%  5.9%  9.5%  0.0% 12.1% 12.0% 
PS     0.0%  0.0%  0.0% 10.0%  0.0%  4.8%  0.0%  0.0%  0.0%  5.6%  0.0%  1.6% 
PR     0.0%  0.0%  0.0%  0.0%  6.3%  0.0%  8.3%  5.9%  4.8%  5.6%  6.1%  3.8% 
PL     0.0%  0.0% 20.0%  0.0%  0.0%  0.0%  0.0% 11.8%  0.0%  0.0%  6.1%  2.7% 
WS     0.0% 25.0%  0.0%  0.0%  0.0%  4.8% 16.7%  5.9%  0.0%  5.6%  6.1%  5.4% 
AB   100.0% 41.7% 40.0% 10.0% 12.5%  4.8%  0.0%  0.0%  4.8% 16.7% 36.4% 25.0% 
ST     0.0%  0.0%  0.0%  0.0% 12.5%  0.0% 25.0% 41.2% 52.4% 33.3% 15.2% 18.5% 
SL     0.0%  0.0%  0.0%  0.0%  0.0% 14.3%  8.3% 11.8% 14.3% 22.2%  3.0%  7.6% 
BA     0.0%  0.0%  0.0%  0.0% 25.0%  0.0%  0.0%  0.0%  0.0%  0.0%  3.0%  2.7% 
LU     0.0% 25.0% 40.0% 50.0%  6.3% 61.9% 16.7% 17.6% 14.3% 11.1% 12.1% 20.7%