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DM 093 Newsletter
DUEL 2 NEWSLETTER

Date   : 04/03/2026    Duedate: 04/16/2026

NOBLISH ISLAND ARENA

DM 93    TURN 710

This Week's Top Honors

THE DUELMASTER IS

CORNET
BRASS BAND (1968)
(93-11538) [6-1-0,80]

Chartered Recognition Leader   Unchartered Recognition Leader

KYLER MAR                      CORNET
MERCENARIES INC. (1963)        BRASS BAND (1968)
(93-11510) [5-5-3,44]          (93-11538) [6-1-0,80]

Popularity Leader              This Week's Favorite

CHAIM ANG                      CHAIM ANG
MERCENARIES INC. (1963)        MERCENARIES INC. (1963)
(93-11509) [2-7-0,13]          (93-11509) [2-7-0,13]

THE CURRENT TOP TEAM

BRASS BAND (1968)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. GHOST BEARS! (1970)           33 
2. MERCENARIES INC. (1963)       23    MERCENARIES INC. (1963)
3. BRASS BAND (1968)             10    Unchartered Team

                                       BRASS BAND (1968)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*BRASS BAND (1968)         25  10  0 71.4   1/ 2*BRASS BAND (1968)        11  4 0
 2/ 2*GHOST BEARS! (1970)       16   8  1 66.7   2/ 1*GHOST BEARS! (1970)       9  5 0
 3/ 3 MERCENARIES INC. (1963)   25  24  4 51.0   3/ 3 MERCENARIES INC. (1963)   6  9 1

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

                                 CHALLENGE AND AVOID 
                                YOUR PARTNERS IN CRIME
                                A STRATEGIC ADVANTAGE

     Challenges, and their partner "avoids" are underused strategic weapons. Don't be 
left home without them!

     An avoid is an attempt to prevent a warrior from challenging you. Why allow a 
warrior the advantage of selecting you for a match? Why allow a warrior to decide on a 
special strategy just for you? One great thing about avoids is that you may avoid THE 
WHOLE TEAM of any warrior you want to avoid. You are allowed to avoid two whole teams. 
There is no use double-avoiding as it does not improve your chances to avoid that one 
individual team.

     A challenge is an attempt to fight a specific warrior. Why not attempt to fight a 
specific warrior of choice? Why leave the opponent selection to the MUGS (match-up 
gods) or, worse yet, an opponent who chooses/challenges you? You are allowed to 
challenge two warriors. You may, indeed, challenge the same warrior twice (a double 
challenge). It DOES improve your chances of a match to double challenge a same 
warrior.

     Of utmost importance is to understand that you must challenge and avoid NUMBERS, 
not names. Challenge warrior NUMBERS. Avoid team NUMBERS. Challenge individual 
warriors; avoid whole teams.

     No challenge or avoid is 100 percent effective. Challenges can be further 
enhanced by winning a TV or TC (Tournament Victor; Tournament Champion) in a Mailer or 
Face-to-Face Tournament. The TV/TC effectiveness lasts six months. So, in a normal 
arena, the warrior who won the TV gets 12 or 13 turns of enhanced challenging. The 
most effective challenge, The BloodFeud, is nearly, but not quite, 100 percent 
effective. A four turn BLOODFEUD is awarded to your TEAM (Any team member can use it 
each turn.) when an opposing warrior kills one of yours. BloodFeuds transcend classes 
(e.g., a Challenger can BLOODFEUD an Adept or an Initiate can BLOODFEUD a Challenger 
Champion, etc.) To use a TV or BloodFeud, simply write BF or TV on the challenge line 
with the to be challenged warrior number and circle it all for emphasis.

     How does one choose whom to challenge and what to avoid? That's a good question 
and like many decisions, the answers are more of an art than a technology. This is the 
methodology used by The Consortium managers. It works well for them. 

   1. Always avoid two different teams 

   2. Actively seek to challenge twice. (If only one good choice is available, double 
      challenge.)    
   3. Challenge for these situations 
        a. A probable easy opponent 
        b. A warrior you have beaten before 
        c. To tie up a warrior you do not want to fight one of your fellow warriors, 
           such as your Duelmaster 
        d. To take advantage of a BloodFeud (4 rounds) 
        e. For a good style match up.    

   4. Avoid for these situations -- always: 
        a. Emphasis on a team who is bloodfeuding you
        b. Emphasis on a team who just beat your warrior
        c. Emphasis on a team with warriors in range who are far more experienced or 
           skilled than you
        d. Emphasis on a team you just cannot seem to beat.
        e. Emphasis on teams with warriors whose styles are difficult for your style

Often there will be more warriors to challenge or more teams to avoid than the 
strategy sheets allow. Choose wisely, but choose for sure.

     Most of the circumstances are straightforward, and it is easy to select the 
challenges and avoids. However, in many cases, especially those with little knowledge 
of nearby opponents, it will come down to what style or type of warrior is best to 
challenge/avoid.

     There are available charts "out there" which prioritize which styles have 
advantages over other styles. Beware of them. The data is based on warriors over the 
years and those managers who submitted data for those charts. The warning: today's 
lunger is not yesterday's lunger, and my aimed blow is not your aimed blow, and 
today's basher is not yesteryear's basher, and a tourney warrior is not necessarily an 
arena warrior, etc, etc, etc. The Consortium offers their generic style considerations 
for challenges and avoids: (This advice is for DM, but not necessarily for ADM.) 

   1. Fast offensives challenge AB, slower BA and SL, and known slower ST 
   2. Aimers challenge scummy/tanky warriors especially TPs 
   3. Scums challenge LU and softer hitting/smaller offensives 
   4. Scum hunters (need special strategy) are good damage/endu LU, hard hitting BA, 
      critting or hard hitting ST, hard hitting SL with good endu, good PS
   5. Consortium-style wastes challenge LU and softer hitting/smaller offensives 
   6. Lungers challenge AB, PR, PS 
   7. Rippers, if skilled, challenge ST, faster BA's

The Consortium always avoids and almost always challenges. (Did I make that clear?)

     One final note. The challenging will bring into play and discussion: What is an 
appropriate challenge?" The "rules"/"D2 system" allow you to challenge anyone in your 
class and the class just above you. Your class is defined, interestingly, as Inits, 
Adepts, Champs, and Duelmaster. A "Challenger" Init is an Init for challenge-wise 
purposes. A "Challenger" Champ is a Champ for challenge-wise purposes. Hence the 
higher level Challenger category can challenge the lower level "non challenger" class. 
(Simply put, a Challenger Init can challenge an Init, a Challenger Init, and an Adept. 
An Adept can challenge Adepts or Challenger Adepts.) This system can allow/cause 
challenges from very high experience and recognition point warriors to very low 
recognition point and experience warriors.  Some regular arenas foster the belief that 
challenges may/should ONLY be parallel or up in recognition points. These are usually 
Andorian arenas. The rules/system may allow otherwise, but the environment and the 
beliefs of sportsmanship of Andorian types differ. This can cause some "discussion 
altercations" or even bring the rest of the arena Managers "down" on you.

     Challenges and avoids are there to be used to your advantage. Do so.
      
                                    -- Music Man of Brass Band (Consortium affiliated)

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

     As I play the revelry, I think to myself, watch out for killer Tyler Mar, a 
dangerous, dangerous basher of a fellow.  
     Good luck to all.  

                                          -- Cornet DMI

                                      SPY REPORT

     Ready for some action-packed adventure, some thrills, chills and spills?  Well 
fergit it, cause this is the Spyreport for NOBLISH ISLAND.  Too bad, GHOST BEARS!, 
but BRASS BAND was just too good to be stopped.  MVP award for STORMCROW?  GHOST 
BEARS!'s proud of him after beating FRENCH HORN and getting 18 points.  Talk about 
yer major upsets!  FRENCH HORN's match with STORMCROW cost it a loss of 12 points!  
Don't you think the Duelmaster is being unfair?  I think CORNET should let VENEMOUS 
CONCUBINE be Duelmaster for a while, without fighting about it.  Is the Duelmaster 
really being a real snob to his teammates?  Don't ask me!   
     So just why would someone becomes a warrior anyway?  It can't be for these 
really neat Spyreports can it?  MERCENARIES INC. was NOBLISH ISLAND's most avoided 
team.  Is there some award for that?  Hhmph!  What kind of warriors are BRASS BAND?  
MERCENARIES INC., an easy team to beat if I ever saw one, can't get them to accept an 
invitation!   
     What does a fighter fight for?  I mean, the crowds don't give a hoot if someone 
gets killed.  Not after four more fights.  What if they had a fight and nobody showed 
up?  I'd be out of a job, that's what!!!   
     I really didn't, you know, study when I was a kid.  Who would've guessed I'd be 
a famous Spyreporter?  I'm getting tired of writing this stuff, so I'm calling it 
quits.  Remember you guys, ease up sometimes!  Chill out!  Later, Debby Tonte  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 CORNET 11538              BA  6   1  0  80         BRASS BAND (1968)         

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 KYLER MAR 11510           BA  5   5  3  44         MERCENARIES INC. (1963)   
 DARRIAN NUV 11511         WS  7   3  1  42         MERCENARIES INC. (1963)   
 STORMCROW 11551           PL  4   1  0  42         GHOST BEARS! (1970)       
 BUGLE 11536               SL  6   1  0  39         BRASS BAND (1968)         

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 FRENCH HORN 11535         BA  4   3  0  33         BRASS BAND (1968)         
 ADDER 11548               SL  3   2  1  31         GHOST BEARS! (1970)       
 TUBA 11537                TP  6   1  0  27         BRASS BAND (1968)         
 GIGI ASHBLIGHT 11513      PS  5   5  0  27         MERCENARIES INC. (1963)   

INITIATES                      W   L  K POINTS      TEAM NAME                  
 DIETHEN DUNDAB 11512      PS  6   4  0  22         MERCENARIES INC. (1963)   
 KIT FOX 11549             ST  3   2  0  22         GHOST BEARS! (1970)       
 WARDEN 11558                  2   0  0  22         GHOST BEARS! (1970)                      ???
-JENNER JENNY 11552        WS  1   1  0  21         GHOST BEARS! (1970)       
 TROMBONE 11534            ST  3   4  0  17         BRASS BAND (1968)         
 CHAIM ANG 11509           LU  2   7  0  13         MERCENARIES INC. (1963)                  *

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
FIRE MOTH 11547         2  1 0 GHOST BEARS! 1970    KYLER MAR 11510        708  
MAD CAT 11550           1  1 0 GHOST BEARS! 1970    KYLER MAR 11510        707  

                                     PERSONAL ADS

Feel free to ask questions, seek advice, or merely chat in the personal ads of Noblish 
Isle. You will receive answers and comments. -- Music Man

The Cornet is a brass instrument similar to the trumpet but distinguished from it by 
its conical bore, more compact shape, and mellower tone quality. That's me! -- Cornet, 
your temporary Duelmaster

                                  LAST WEEK'S FIGHTS

CORNET devastated VENEMOUS CONCUBINE in a 1 minute mismatched Title fight.
KYLER MAR won victory over ADDER in a action packed 3 minute brutal battle.
DARRIAN NUV savagely defeated TUBA in a 2 minute bloody duel.
FRENCH HORN was bested by STORMCROW in a popular 3 minute fight.
BUGLE demolished DIETHEN DUNDAB in a action packed 1 minute mismatched competition.
TROMBONE was narrowly defeated by GIGI ASHBLIGHT in a 2 minute struggle.
CHAIM ANG was overpowered by WARDEN in a popular 5 minute mismatched brawl.
KIT FOX overcame PERSISTANT BEGGAR in a 2 minute beginner's melee.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|BASHING ATTACK                   3         TOTAL PARRY       12 -   2 -  0      86  |
|PARRY-STRIKE                     2         SLASHING ATTACK   11 -   4 -  1      73  |
|SLASHING ATTACK                  2         WALL OF STEEL     13 -   5 -  1      72  |
|STRIKING ATTACK                  2         BASHING ATTACK    17 -   9 -  3      65  |
|TOTAL PARRY                      2         PARRY-LUNGE        5 -   3 -  0      63  |
|PARRY-LUNGE                      1         AIMED BLOW        12 -  10 -  0      55  |
|WALL OF STEEL                    1         STRIKING ATTACK   12 -  10 -  0      55  |
|LUNGING ATTACK                   1         PARRY-STRIKE       9 -   9 -  0      50  |
|AIMED BLOW                       0         LUNGING ATTACK     6 -   8 -  0      43  |
|PARRY-RIPOSTE                    0         PARRY-RIPOSTE      0 -   2 -  0       0  |

Turn 710 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     AIMED BLOW         0 -  0         2  BASHING ATTACK 
WALL OF STEEL      1 -  0     PARRY-RIPOSTE      0 -  0         2  SLASHING ATTACK
BASHING ATTACK     2 -  1     LUNGING ATTACK     0 -  1         2  STRIKING ATTACK
PARRY-STRIKE       1 -  1                                       2  LUNGING ATTACK 
SLASHING ATTACK    1 -  1                                       1  AIMED BLOW     
STRIKING ATTACK    1 -  1                                       1  PARRY-LUNGE    
TOTAL PARRY        1 -  1                                       1  TOTAL PARRY    

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   CORNET 11538                6   1  0   80 BRASS BAND (1968)
WALL OF STEEL    DARRIAN NUV 11511           7   3  1   42 MERCENARIES INC. (1963)
PARRY-LUNGE      STORMCROW 11551             4   1  0   42 GHOST BEARS! (1970)
SLASHING ATTACK  BUGLE 11536                 6   1  0   39 BRASS BAND (1968)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is CHAIM ANG 11509.  The most popular warrior this turn 
was CHAIM ANG 11509.  The ten other most popular fighters were ADDER 11548, FRENCH 
HORN 11535, BUGLE 11536, TROMBONE 11534, CORNET 11538, KYLER MAR 11510, STORMCROW 
11551, KIT FOX 11549, DARRIAN NUV 11511, and GIGI ASHBLIGHT 11513.

The least popular fighter this week was WARDEN 11558.  The other ten least popular 
fighters were TUBA 11537, DIETHEN DUNDAB 11512, GIGI ASHBLIGHT 11513, DARRIAN NUV 
11511, KIT FOX 11549, STORMCROW 11551, KYLER MAR 11510, CORNET 11538, TROMBONE 11534, 
and BUGLE 11536.

                          SUMMER FACE-TO-FACE IN CHARLOTTE!

We hope you will join us at our summer FTF in Charlotte, NC July 17-19, 2026! It 
will be held at the DoubleTree Suites Charlotte - SouthPark at 6300 Carnegie Blvd, 
Charlotte NC 28211 (704-364-2400).  Room rates are $169.00 per night, 1-2 occupancy. 
There's free wifi, a restaurant and lounge, fitness center, business center, outdoor 
pool, and free parking.  The rooms are blocked (no code, but you can tell them you're 
with RSI if you call). 

      The official block cutoff is mid-June so make your reservations ASAP!
      The hotel reservation site is:  https://tinyurl.com/FF75inCharlotte

As always, if the block appears full or the reservation site isn't working correctly, 
please make your reservation the best you can **through the website** and then let us 
know and we'll work with the sales office to get them to correct your reservation. 
(IMPORTANT:  Do not prepay or use any other booking site to reserve your rooms, 
because they can't be corrected! Corrections should be done before mid-June and 
absolutely can't be done after you check in.)

Minioverviews and the tournament announcement will be out in June. 

We look forward to seeing you in July! -- RSI

                          STYLEMASTERS for FACE-TO-FACE 74

The prize for the managers of each of these stylemasters (except the tournament 
champions) is a single bonus skill potion.  Primus bonus potions must be used on a 
Primus warrior of the same style; ADM bonus potions must be used on an ADM warrior of 
the same style; basic DM potions may be used on any living warrior on the same team. 
Stylemaster potions may be traded 1:1 but may not be sold. Unused stylemaster prizes 
expire after six months. Congrats to the winners!

DM 200 STYLEMASTERS 
PARRY-STRIKE     CARTMAN 7-4034              2 3 0  WASTELAND II         
STRIKING ATTACK  WORKS 4 EVIL EMPIRE 82-331  2 3 0  SUPERIOR FATHER      
PARRY-RIPOSTE    SIKAMIKANICO 7-2681         3 3 0  DANGEROUS PUPPETS    
LUNGING ATTACK   TARAD 18-181                3 3 0  THUNDR + LITENING    
TOTAL PARRY      BOSOMY GOLDMINE 1-8537      3 3 0  SUPER STARS R US      
BASHING ATTACK   NO QUAM HERE 12-3729        3 3 0  EASTERN HORDE        
WALL OF STEEL    EARL OF LEMONGRAB 40-4564   4 3 0  ADVENTURE TIME 2     
SLASHING ATTACK  SHOTGUN GANDHI 11-6760      5 3 0  ARMED & GREGARIOUS   
PARRY-LUNGE      MIPHON 10-2706              6 3 0  LIQUID CARNAGE       
AIMED BLOW       JOHN ASHCROFT 24-4355      16 2 0  DOH!                 
                   
DM 201 STYLEMASTERS 
STRIKING ATTACK  BLOOD-RAT 2-3               1 4 0  RAT PAK               
SLASHING ATTACK  SLITHERING IDIOT 98-6021    3 3 0  SERPENTS HOLD 6     
BASHING ATTACK   5 GOLDEN WARRIORS 65-6624   3 3 0  GOT IT FOR CHRISTMAS 
PARRY-STRIKE     LOCKLEAR 56-4721            5 3 0  MEN OF STEEL         
PARRY-RIPOSTE    CYCLOTRON PAJAMAS 84-27697  5 3 0  011312F              
TOTAL PARRY      ZOMBIE STOMP 82-2617        5 3 0  NO MORE TEARS        
LUNGING ATTACK   WORTH THE EFFORT 4-7308     8 3 0  TMM'S JUNK 8         
PARRY-LUNGE      PIZZA PASTA 18-3397         8 3 0  WASTELAND            
WALL OF STEEL    ORANGE CRANBERRY 97-4962   10 3 0  MUFFINS TO DIE FOR   
AIMED BLOW       MR. GHERKIN'S MERKIN 38-49 16 1 0  WHAT?                
                   
DM 202 STYLEMASTERS 
WALL OF STEEL    CHASM OF IGNORANCE 4-4186   2 3 0  BARREN EARTH          
PARRY-STRIKE     AWAY DEFEATER 85-12067      3 3 0  JAN 16O              
PARRY-LUNGE      PEL ATWILL 36-1017          4 3 0  IRON DAMSELS         
BASHING ATTACK   COUNT IN THE CELLAR 18-840  4 3 0  NEXT GENERATION      
TOTAL PARRY      IMA PASS 26-5109            6 3 0  FIST                 
STRIKING ATTACK  HAVOK TWELVE 82-48504       6 3 0  040707H              
SLASHING ATTACK  DOUBLE TRUE 41-4585         6 3 0  LAZY SUNDAY          
LUNGING ATTACK   CHARLES MURRAY, JR 33-8090  9 3 1  MOH                  
PARRY-RIPOSTE    ICE WIND 47-7758           10 3 0  BASH BROS PARK       
AIMED BLOW       QUINSY CONCH 85-568        14 1 0  GREAT TEAM 9         
                   
DM 203 STYLEMASTERS 
PARRY-STRIKE     HOGSHEAD 74-4372            5 2 0  COUNTRY PIE          
STRIKING ATTACK  INFERNAL SNIT 84-44010      5 3 0  APRIL MAIL-IN 14A   
SLASHING ATTACK  TANTRIC 82-12134            7 3 0  THE BROTHERHOOD 2    
BASHING ATTACK   BIG BIKER 62-4975           7 3 0  STRIKER FORCE        
AIMED BLOW       MENACING FURY 75-3859       7 3 0  CRITICALS            
WALL OF STEEL    MUDDY HERETIC 84-51491      7 3 0  THIRSTY THUGS 1460  
PARRY-LUNGE      COREA 12-7086               9 3 0  BLUE NOTE            
PARRY-RIPOSTE    RUTH 18-10121              10 3 1  SHEPHERDS            
LUNGING ATTACK   ARCHFIRE 42-5193           14 3 0  STEELE RISING        
TOTAL PARRY      MAEVE 9-6048               16 1 0  WESTWORLD            
                   
DM 204 STYLEMASTERS 
PARRY-LUNGE      PIGSTY PARSEC 86-2062       5 3 0  PALE SHELTER 32     
LUNGING ATTACK   BBQ 65-7782                 6 3 0  THAT SMELL           
WALL OF STEEL    BLACKWELL 6-7510            7 3 0  BLACK AND BLUES      
PARRY-RIPOSTE    QUIVER 36-8275              7 3 0  RIDDLE OF STEELE     
SLASHING ATTACK  CHARY 85-4551               8 3 0  GLASS CANNON        
AIMED BLOW       BLAZEMIND 35-4943           9 3 0  SHINING PATH         
PARRY-STRIKE     SNAKEBITE ANDI 98-6885     11 3 0  THE TRU KNOT        
BASHING ATTACK   CHI TRIBUNE 19-5711        11 3 0  MADE YOU LOOK        
TOTAL PARRY      HUGE HEIGHTS 1-9308        14 3 0  RUN DMC               
STRIKING ATTACK  INTEGER YELP 84-14491      17 0 0  060310AB            
                   
DM 205 STYLEMASTERS 
BASHING ATTACK   BUTCH 82-27889              2 3 0  OVERHYPED            
PARRY-STRIKE     UNTAMED SAVAGERY 75-4051    3 3 0  CRITICALS            
PARRY-LUNGE      OATHRIP 85-52081            5 3 0  STEELE RISING 77    
PARRY-RIPOSTE    HOME SWEET HOME 84-23668    8 3 0  ROOKIE CRUE 3       
TOTAL PARRY      MAHATMA RUBBISH 85-8109     9 3 0  THIRSTY THUGS 161Z  
WALL OF STEEL    BONNIE MCMURRAY 86-9826     9 3 0  LETTERKENNY 24      
STRIKING ATTACK  GIRLFRIED GIRLFRIEND 84-25 10 3 0  102811E             
SLASHING ATTACK  ROBERT PAULSON 1185 86-113 11 3 0  PROJECT MAYHEM 494  
AIMED BLOW       NIGHTSHADE 86-22624        15 3 0  HOWLIN SERPENTS     
LUNGING ATTACK   EDGAR FROG 86-13045        16 2 0  LOST BOYS II        
                   
DM 206 STYLEMASTERS 
BASHING ATTACK   THORN 71-7857               3 3 0  TEA TIME             
PARRY-STRIKE     RASBERRY BERET 75-4157      3 3 0  PAISLEY PARK         
PARRY-LUNGE      TASTES GREAT 86-42653       4 3 0  BEER MASCOTS        
WALL OF STEEL    GNIGHT WHVEN 65-2018        4 3 0  SHADOW LIONS         
TOTAL PARRY      VORTEX 85-53975             5 3 0  THE PURGE 216        
PARRY-RIPOSTE    SQUIRTSY 84-57152           6 3 0  SQUID POWER          
SLASHING ATTACK  CODE BLUE 86-68             6 3 1  THE PURGE 237        
STRIKING ATTACK  PHAIDOR 85-7476             9 3 1  OF WOLF AND MAN2     
AIMED BLOW       UBER ALLES 86-1015         11 3 0  HOWLIN OK            
LUNGING ATTACK   STALKER 86-46406           15 1 0  VORPAL STEELE 36    
                   
DM 207 STYLEMASTERS 
PARRY-LUNGE      BELLA 86-26138              4 3 0  TOP FIVE DONNAS     
PARRY-STRIKE     SILVER SOMETHING 5-5632     5 3 0  PHILANTHROPISTS!     
AIMED BLOW       THUNDER HAMMER 18-11640     6 3 0  STORM SHADOWS        
BASHING ATTACK   NO LIGHT TINGLE 86-46024    7 3 0  EAT NOT SMOKE       
WALL OF STEEL    SENTRY 47-10725             7 3 1  METALBORN            
TOTAL PARRY      WARCRY 86-51218             8 3 0  VORPAL STEELE 63    
SLASHING ATTACK  WARM HEARTED 86-44483      10 3 0  BIG LAKE HONOR      
STRIKING ATTACK  CRACIOUS 86-14341          11 3 0  WRATHMEN 21-40      
LUNGING ATTACK   F'NOR 86-37880             15 3 0  WARRIORS OF PERN    
PARRY-RIPOSTE    MANNE'S LOVE CHILD 78-3695 17 1 0  BECAUSE HA           
                   
DM 208 STYLEMASTERS 
PARRY-LUNGE      BORT 87-6953                4 3 0  OF WOLF & SELKIE    
PARRY-STRIKE     DELPHI 86-37461             5 3 0  SACRED SITES        
BASHING ATTACK   ALLURING 18-11706           7 3 0  OF WOLF AND MAN 9    
TOTAL PARRY      GREW SOME YUPPIE 60-9880    7 3 1  PAPER TIGERS 25.4    
PARRY-RIPOSTE    BLOODBRAND 87-8508         10 3 0  ECHO OF STEELE 53   
SLASHING ATTACK  PENTATONIC MAJOR 78-3717   11 3 0  TOP FIVE SCALES     
WALL OF STEEL    INDIGO EYES 26-5836        12 3 1  JAN 16R              
STRIKING ATTACK  SSG 2 86-36166             13 3 1  MEDAL OF HONOR J23N 
LUNGING ATTACK   RE-AGITATOR 56-5187        14 3 0  MEN OF STEEL         
AIMED BLOW       SEKOTII 12-8168            16 1 0  SAVAGE KINGDOM 2     
                   
DM 209 STYLEMASTERS 
BASHING ATTACK   POX 29-6950                 4 3 0  AVOID ME!            
LUNGING ATTACK   SINGLE BARREL 26-5839       7 3 2  BULLET '25           
PARRY-RIPOSTE    COSTANZA 87-6238            8 3 0  SHRIN KAGE RYU      
WALL OF STEEL    AAMON 10-7794               9 3 0  DUREX 2121           
PARRY-STRIKE     STEVE 36-8853               9 3 0  MINECRAFT            
TOTAL PARRY      ALTAIS 45-5917             10 3 0  DRACO                
AIMED BLOW       XXXXXXXXX 88-1826          11 3 0  SUPE FORCES 7Y11    
PARRY-LUNGE      ABE B. DONN 32-7999        13 3 0  DEVIL ADVOCATES      
STRIKING ATTACK  ANIMAL CRACKER 10-7801     15 3 0  SHEWISH BAKERY       
SLASHING ATTACK  BOROMIR 82-58807           16 2 0  YEOMAN JOHNSON      
                   
DM 210 STYLEMASTERS 
PARRY-LUNGE      ROURKE MALLON 87-14233      6 3 0  PEAKY BLINDERS 43   
PARRY-STRIKE     DELILAH GREEN 87-13278      8 3 0  DOESN'T CARE 2      
PARRY-RIPOSTE    SNUGGLY BEAR 87-13245       8 3 0  HUGS NOT THUGS      
BASHING ATTACK   URBAN CRAFT 88-2257         9 3 1  TEMPE 2026          
WALL OF STEEL    MARRIAGE 43-5684           11 3 0  EH TAYLOR '26        
SLASHING ATTACK  DOUGIE 88-2771             11 3 0  OF WOLF & MAN2      
LUNGING ATTACK   VERDICT 15-6274            11 3 1  TRIAL BY JURY        
TOTAL PARRY      HOTEL BLUE 86-41327        12 3 0  MB PLACES 16        
AIMED BLOW       DEE STRUCTION 87-13745     15 3 0  THE DEVIL'S DEES    
STRIKING ATTACK  JIMMY RUSSELL 87-13819     16 2 0  BOURBON HUNTERS