One of the best ways to improve a warrior's record in basic is to find his
favorite weapon. The effect of using a favorite weapon is that a warrior's attack
ability will improve. A warrior will throw more critical attacks, improve the odds to
inflict critical damage, and make attacks that are more difficult to dodge and parry.
There are two methods used to find a favorite weapon. The first is, "Don't worry
about it. They tell you when you get to ADM anyway." While some managers have the
patience to wait that long, I would rather have my favorite in hand in fight one!
The second method is called, "Charting." The way I chart weapons is I break
down, statistically, my warrior's attacks with a particular weapon. (No, it's not
difficult to do!) I chart 4 categories, (1) Total number of attacks, (2) Total number
of crit attacks, (3) Total number of crit damages, (4) Total number of knockdowns.
(1) Total number of attacks (#ATT) -- Record the total number of attacks with the
weapon in question, including hits, crits, misses, parried attacks, dodged attacks,
and wild swings.
(2) Total number of crit attacks (C ATT) -- Record the total number of critical
attacks with the weapon in question. Do not get good attacks confused with critical
attacks. A good attack is a statement that is more descriptive than, "strikes with
dagger," but is not as spectacular as a critical. An example of a good attack is,
"Bats outward with her quarterstaff," or, "Makes a lunging attack wielding a short
spear." These are more descriptive but are not outstanding. A critical attack is
exemplified by spectacular statements such as; "Catapults forward, longsword stabbing
cruelly at his foe," "Punches with piston-like horsefelling power," or "Hatchet
flashes with snake-like speed and accuracy." As you can see, crit attacks are very
obvious.
(3) Total number of crit damages (C DAM) -- A crit damage statement will signify
a significant amount of additional damage and is typified by a statement such as;
"Spectators cringe as the horrific power of the blow strikes home" or "It was a
devastating attack."
(4) Total number of knockdowns (# KD) -- Record every time an opponent is knocked
off his feet with the weapon in question.
The next step is to convert this data into a usable format. To do this I divide
the last three categories by the first. This gives a "batting average" of sorts.
EXAMPLE: Dark One fights his first three fights with a scimitar. In those three
fights Dark One made 16 attacks, 2 crit attacks, 4 crit damage, and 1 knockdown. This
breaks down as such:
C ATT = .125
C DAM = .25
# KD = .06
Remember, the more fights with the weapon, the more accurate your chart will be.
Looking at Dark One's performance with the scimitar we can conclude that it is
not his favorite weapon. I determine this by looking at the three categories in order
of precedence.
First I look at C ATT:
.00-.25 Doubtful
.25-.35 Slight possibility
.35-.50 Very possible
.50 + BINGO!
If your warrior is critting 50% of the time, stick with that weapon. Favorite or
not, it is VERY effective.
Next is crit damage. This is trickier to look at, as the primary chance to do
critical damage is primarily based on strength.
Does little 0%
Normal 1-5% (style dependent)
Good 10%
Great 25%
Tremendous 50%
Awesome 75%
Look for increases in the expected average crit rate. These numbers may be a
little off as I don't have a large enough sample of warriors with high damage ratings.
In the example, Dark One rated at 25%, and with his great damage rating it appears he
is not doing any additional crits.
Finally, knockdowns. I don't have a fast and easy rule for this, but anything
over 15% or 20% if attacking the legs, could bear investigating. It's best to look at
all three and infer a weapon's performance.
Dark One switches to a short spear and after 4 fights has 15 attacks, 7 crit
attacks, 6 crit damages and 2 knockdowns.
C ATT = .466
C DAM = .40
# KD = .13
This weapon suits him much better. His crit percentage is up for all categories.
This weapon has a very good chance to be his favorite weapon. In this example it
wasn't, but his W/L record improved with 6 straight wins. (By the way, the names and
weapons have been changed but the numbers are from one of my ADM warriors.)
Okay, I've figured out that the weapon I'm using is not my favorite. What now?
There are some indicators to help you. Look at how your warrior uses his current
weapon. If he likes to slash a lot, stay with a slashing weapon. Also, look at good
attacks. If a warrior makes quite a few good attacks with the weapon, try a weapon
that is used in a similar fashion. I.E. epee is used in similar fashion to a long
sword. Dark One loved to lunge with his scimitar at a 3:1 ratio. Try weapons that
fit your stats at first but don't be afraid to try a weapon that is out of your stat
parameters. Should you find your favorite and you don't have the strength, size and
deftness to use it, who cares. The fact that it's your favorite will nullify or
minimize all those penalties.
I know that this is a question on the mind of new managers, as it was for me when
I was new to the game. I hope someone can get some good use out of this article and
expand upon the charting method in their own way. If you have any questions,
comments, additions, or criticism please feel free to Diplo.
-- Abe
Ango (DM 64, 103)
Imploding Ducks (DM 19, 103)