Wit Statement Categories (r3.4) Gary Triplett/Miles
FIRST STATEMENT - INITIATIVE
high-order (13+ base)
21 Brilliant at keeping his foes off balance
17 Nothing short of a genius at keeping his foes at swords point
15 Nothing short of a genius at keeping his foes off balance and in trouble
13 Has learned very well how to keep his foe in trouble
8 Has learned how to keep his foe in trouble
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low-order (10-12 base)
21 Never wastes a moment or is indecisive
17 Seldom hesitates, moves instantly if given an opportunity
15 With a very agressive and clever fighting style
13 Has learned to be a decisive and quick fighter
8 Has learned how to be decisive and quick
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SECOND STATEMENT - RIPOSTE
high-order (13+ base)
21 Is always alert for any clue to a foe's weakness
17 Is a very crafty fighter
15 Makes the most of his enemy's mistakes
13 Makes good dueling decisions
8 Makes good dueling decisions
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low-order (10-12 base)
21 Is an extremely crafty fighter
17 Does a lot of little things well
15 Does a lot of little things well
13 Cleverly controls his foes' actions
8 Cleverly controls his foe's actions
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THIRD STATEMENT - ATTACK
high-order (10+ base)
21 Knows every weak and sensitive location to be struck on the human body
17 Uses an unusual fighting style, deadly to slower, less active foes
15 Makes very clever attacks
13 Landing blows on vital areas
8 He lands blows on less protected areas
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low-order (7-9 base)
21 Is always thinking of feints and ploys to be used in attacks
17 Has a very clever fighting style
15 Has an unusual fighting style that confuses many opponents
13 Makes clever attacks
8 Makes clever attacks
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FOURTH STATEMENT - PARRY
high-order (10+ base)
21 Has made parrying an art form
17 Seldom makes mistakes
15 Parrys very intelligently
13 Is gifted at parrying
8 Is gifted at parrying
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low-order (6-9 base)
21 Seldom makes a mistake
17 Has learned the finer points of parrying
15 Rarely makes mistakes
13 Parrys intelligently
8 Parrys intelligently
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FIFTH STATEMENT - DEFENSE
(note - high-order = INCREDIBLY QUICK & ELUSIVE on his feet)
( low-order = QUICK or VERY QUICK on his feet)
high-order (7+ base)
21 He's always thinking a few steps ahead of his foes
17 Has turned avoiding blows into an art form
15 Is always thinking ahead
13 Is gifted at avoiding blows
8 Is gifted at avoiding a blow
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low-order (3-6 base) {unconfirmed: 3-4 Q, 5-6 VQ}
21 Is always where he should be
17 Avoids blows well
15 Avoids blows well
13 Makes few mistakes
8 Makes few mistakes
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SIXTH STATEMENT - ENDURANCE
high-order
21 Will not over-extend himself
17 Has the wisdom to wait out his foes
15 Rarely wastes his endurance needlessly
13 Conserves his endurance past what one might normally expect
8 Can conserve his endurance past what might normally be expected
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low-order
21 Never wastes his endurance needlessly
17 Conserves his endurance well
15 He plans out every move he makes, seldom wasting any effort
13 Seldom wastes his endurance needlessly
8 Seldom wastes his endurance needlessly
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