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Kingdom report for Aquilonia


The Hyborian War Kingdom Report for AQUILONIA
Kingdom Size: Large


ROYAL TREASURY

	Starting Treasury: Adequate
	Trade Routes:
		Messantia(12) of Argos
		Lowland Fiefs(21) of the Border Kingdom


POLITICS

	Can avoid the influence of Hyperborea at an ADEQUATE level.
	Has no formal allies.
	Bound in peace treaty with Ophir.


CHARACTERS

	Name: Count Guilaime Terentius		ID: AQUI-CHA	
	Type: Priest	
	Personal Combat		: POOR
	Diplomacy		: GOOD
	Rulership		: GOOD
	Military Command	: NONE
	Heroism			: POOR
	Intrigue		: ADEQUATE
	Magic			: POOR
	Province Ruler of Tarantia.
	Spells: Dispel Magic.
	
	Name: Manius Selos			ID: AQUI-ADJ	
	Type: General	
	Personal Combat		: ADEQUATE
	Diplomacy		: POOR
	Rulership		: POOR
	Military Command	: GOOD
	Heroism			: POOR
	Intrigue		: NONE
	Magic			: NONE
	
	Name: Valannus Terentius		ID: AQUI-1	
	Type: Noble			
	Personal Combat		: POOR
	Diplomacy		: GOOD
	Rulership		: GOOD
	Military Command	: POOR
	Heroism			: ADEQUATE
	Intrigue		: EXCELLENT
	Magic			: NONE
	Monarch of Aquilonia.
	
	Name: Lady Valkia Terentius		ID: AQUI-2	
	Type: Noble			
	Personal Combat		: ADEQUATE
	Diplomacy		: SUPERIOR
	Rulership		: POOR
	Military Command	: POOR
	Heroism			: GOOD
	Intrigue		: SUPERIOR
	Magic			: POOR
	Province Ruler of the Central Provinces.
	Spells: Strength.
	
	Name: Dion Scavonus			ID: AQUI-3	
	Type: Noble			
	Personal Combat		: NONE
	Diplomacy		: ADEQUATE
	Rulership		: POOR
	Military Command	: POOR
	Heroism			: EXCELLENT
	Intrigue		: POOR
	Magic			: POOR
	Province Ruler of The Westermarck.
	Spells: Magic Armor.
	
	Name: Karlus Valens			ID: AQUI-4
	Type: Noble	
	Personal Combat		: GOOD
	Diplomacy		: NONE
	Rulership		: SUPERIOR
	Military Command	: POOR
	Heroism			: ADEQUATE
	Intrigue		: EXCELLENT
	Magic			: NONE
	Province Ruler of Northern Bossonia.
	
	Name: Pallantides Galannus		ID: AQUI-5
	Type: Noble			
	Personal Combat		: ADEQUATE
	Diplomacy		: POOR
	Rulership		: GOOD
	Military Command	: ADEQUATE
	Heroism			: POOR
	Intrigue		: GOOD
	Magic			: NONE
	Province Ruler of Tanasul.
	
	Name: Roaldo of Karaban			ID: AQUI-6
	Type: General		
	Personal Combat		: EXCELLENT
	Diplomacy		: ADEQUATE
	Rulership		: GOOD
	Military Command	: ADEQUATE
	Heroism			: GOOD
	Intrigue		: NONE
	Magic			: POOR
	Spells: Fanaticism.
	Province Ruler of Poitian
	
	Name: Valeria Selos			ID: AQUI-7
	Type: General	
	Personal Combat		: POOR
	Diplomacy		: POOR
	Rulership		: POOR
	Military Command	: SUPERIOR
	Heroism			: NONE
	Intrigue		: ADEQUATE
	Magic			: NONE
	
	Name: Hakon Valens			ID: AQUI-8
	Type: General			
	Personal Combat		: POOR
	Diplomacy		: NONE
	Rulership		: POOR
	Military Command	: ADEQUATE
	Heroism			: ADEQUATE
	Intrigue		: NONE
	Magic			: NONE
	Province Ruler of Shamar
	
	Name: Khorata Valens			ID: AQUI-9
	Type: Hero			
	Personal Combat		: GOOD
	Diplomacy		: POOR
	Rulership		: POOR
	Military Command	: POOR
	Heroism			: SUPERIOR
	Intrigue		: NONE
	Magic			: NONE
	
	Name: Valannus Procas			ID: AQUI-10
	Type: Priest			
	Personal Combat		: NONE
	Diplomacy		: GOOD
	Rulership		: POOR
	Military Command	: NONE
	Heroism			: NONE
	Intrigue		: NONE
	Magic			: POOR
	Spells: Prophecy.
	
	Name: Cenwulf Capellas			ID: AQUI-11
	Type: Priest				
	Personal Combat		: ADEQUATE
	Diplomacy		: POOR
	Rulership		: GOOD
	Military Command	: GOOD
	Heroism			: NONE
	Intrigue		: ADEQUATE
	Magic			: POOR
	Spells: Far Sight
	Province Ruler of Southern Bossonia.
	
	Name: Marko Hagar's Son			ID: AQUI-12
	Type: Priest
	Personal Combat		: ADEQUATE
	Diplomacy		: ADEQUATE
	Rulership		: GOOD
	Military Command	: NONE
	Heroism			: POOR
	Intrigue		: POOR
	Magic			: POOR
	Province Ruler of Gunderland.
	Spells: Phantom Warriors(3)

	Name: Sardus Arno			ID: AQUI-13
	Type: Priest
	Personal Combat		: NONE
	Diplomacy		: POOR
	Rulership		: NONE
	Military Command	: GOOD
	Heroism			: NONE
	Intrigue		: POOR
	Magic			: EXCELLENT
	Spells: Long Life(4), Far Sight, Missile Shield, Arcane Blasts

	Name: Borvius Thandara			ID: AQUI-14
	Type: Wizard		
	Personal Combat		: NONE
	Diplomacy		: POOR
	Rulership		: POOR
	Military Command	: NONE
	Heroism			: NONE
	Intrigue		: POOR
	Magic			: EXCELLENT
	Spells: Earth Demon, Bless, Sunbane, Mesmerism.

	Name: Drago Valens			ID: AQUI-15
	Type: Agent
	Personal Combat		: GOOD
	Diplomacy		: POOR
	Rulership		: ADEQUATE
	Military Command	: NONE
	Heroism			: NONE
	Intrigue		: ADEQUATE
	Magic			: ADEQUATE
	Spells: Force March, Strength


TROOPS

	Poitainian Knights		: Troop Type 1
	Troop Category			: HC - Heavy Cavalry
	Missile Combat Ability		: Poor
	Melee Combat Ability		: Excellent
	Morale				: Excellent
	Movement Rate			: 5
	The cost to train and outfit is MODERATE.

	Aquilonian Knights		: Troop Type 2
	Troop Category			: HC - Heavy Cavalry 
	Missile Combat Ability		: Poor
	Melee Combat Ability		: Excellent
	Morale				: Good
	Movement Rate			: 5
	The cost to train and outfit is MODERATE.

	Black Dragons			: Troop Type 3
	Troop Category			: HC - Heavy Cavalry
	Missile Combat Ability		: Adequate
	Melee Combat Ability		: Superior
	Morale				: Superior
	Movement Rate			: 5
	The cost to train and outfit is VERY HIGH.

	Bossonian Archers		: Troop Type 4
	Troop Category			: MIA - Medium Infantry Archer
	Missile Combat Ability		: Superior
	Melee Combat Ability		: Poor
	Morale				: Superior
	Movement Rate			: 4
	Well adapted to combat in Forest and will fight with increased ability.
	The cost to train and outfit is HIGH.

	Gunderland Warriors		: Troop Type 5
	Troop Category			: HI - Heavy Infantry
	Missile Combat Ability		: None
	Melee Combat Ability		: Excellent
	Morale				: Excellent
	Movement Rate			: 2
	The cost to train and outfit is MODERATE.

	Aquilonian Foot			: Troop Type 6
	Troop Category			: HI - Heavy Infantry
	Missile Combat Ability		: Adequate
	Melee Combat Ability		: Good
	Morale				: Good
	Movement Rate			: 3
	The cost to train and outfit is MODERATE.

	Black Legion			: Troop Type 7
	Troop Category			: HI - Heavy Infantry
	Missile Combat Ability		: Good
	Melee Combat Ability		: Good
	Morale				: Superior
	Movement Rate			: 3
	The cost to train and outfit is HIGH.

	Mercenary Spear			: Troop Type M1
	Troop Category			: HI - Heavy Infantry 
	Missile Combat Ability		: Adequate
	Melee Combat Ability		: Good
	Morale				: Excellent
	Movement Rate			: 3
	Cost no gold to raise but must be paid VERY HIGH wages each year.

	Mercenary Lancers		: Troop Type M2
	Troop Category			: HC - Heavy Cavalry
	Missile Combat Ability		: Adequate
	Melee Combat Ability		: Excellent
	Morale				: Excellent
	Movement Rate			: 5
	Cost no gold to raise but must be paid VERY HIGH wages each year.

	Mercenary Foot			: Troop Type M3
	Troop Category			: HI - Heavy Infantry
	Missile Combat Ability		: Good
	Melee Combat Ability		: Good
	Morale				: Excellent
	Movement Rate			: 3
	Cost no gold to raise but must be paid VERY HIGH wages each year.

	Mercenary Horse			: Troop Type M4
	Troop Category			: HC - Heavy Cavalry
	Missile Combat Ability		: Good
	Melee Combat Ability		: Good
	Morale				: Excellent
	Movement Rate			: 5
	Cost no gold to raise but must be paid VERY HIGH wages each year.



Troop Name	    Troop Type	     Minimum          Maximum
Poitainian Knights	1               5%              20%
Aquilonian Knights	2              10%              40%
Black Dragons		3               0 units          1 unit
Bossonian Archers	4               0%              20%
Gunderland Warriors	5               0%              20%
Aquilonian Foot		6              25%              75%
Black Legion		7               0 units          1 unit
Mercenaries 		M1-M4           0%              20%


DISPOSITION OF ARMIES

IA-1	Total Troops: 15  Location: Tarantia			Active
IA-2	Total Troops: 25  Location: Central Provinces		Defensive
IA-3	Total Troops: 20  Location: Southern Bossonia		Defensive
PA-1 	Total Troops: 5	  Maneuver: Fortified
PA-2	Total Troops: 5	  Maneuver: Fortified
PA-3	Total Troops: 8	  Maneuver: Fortified
PA-4	Total Troops: 8	  Maneuver: Fortified
PA-5	Total Troops: 8	  Maneuver: Fortified
PA-6	Total Troops: 6	  Maneuver: Fortified
PA-7	Total Troops: 7	  Maneuver: Fortified
PA-8	Total Troops: 5	  Maneuver: Fortified
PA-9	Total Troops: 8	  Maneuver: Fortified
PA-10	Total Troops: 8	  Maneuver: Fortified


IMPERIAL GOALS

The rulers of Aquilonia ever strive to conquer and control the following:
	Lowland Fiefs (21) Border Kingdom
	Nemedia Marches (27) Brythunia


VICTORY CONDITIONS

The victory of your kingdom will depend upon the number of provinces under
your control.

You will make major progress towards victory by controlling:

	Tarantia(1) of Aquilonia.
	The Northern Clans(35) of Cimmeria.
	Pomicia(45) of Hyperborea.
	The Eagle Tribeslands(122) of Pictland.