The Hyborian War Kingdom Report for THE BORDER KINGDOM
Kingdom Size: Small
ROYAL TREASURY
Starting Treasury: EXCELLENT
Trade Routes:
Pomicia(45) Hyperborea
POLITICS
Has no formal allies.
Bound in peace treaty with Nemedia.
CHARACTERS
Name: Bohimrir Gondlen ID: BORD-CHA
Type: Priest
Personal Combat : GOOD
Diplomacy : SUPERIOR
Rulership : POOR
Military Command : NONE
Heroism : NONE
Intrigue : EXCELLENT
Magic : EXCELLENT
Province Ruler of the Lowland Fiefs.
Spells: Dispel Magic, Far Sight, Forced March, Sunbane.
Name: Gahn Hiytor ID: BORD-ADJ
Type: General
Personal Combat : ADEQUATE
Diplomacy : NONE
Rulership : NONE
Military Command : SUPERIOR
Heroism : ADEQUATE
Intrigue : NONE
Magic : NONE
Name: Rhon Gondlen ID: BORD-1
Type: Noble
Personal Combat : NONE
Diplomacy : GOOD
Rulership : SUPERIOR
Military Command : NONE
Heroism : POOR
Intrigue : GOOD
Magic : NONE
Monarch of The Border Kingdom.
Name: Poin Nandlea ID: BORD-2
Type: Noble
Personal Combat : SUPERIOR
Diplomacy : ADEQUATE
Rulership : SUPERIOR
Military Command : NONE
Heroism : GOOD
Intrigue : NONE
Magic : NONE
Province Ruler of Virunian.
Name: Ilean Gondlen ID: BORD-3
Type: Noble
Personal Combat : POOR
Diplomacy : NONE
Rulership : POOR
Military Command : GOOD
Heroism : NONE
Intrigue : POOR
Magic : NONE
Name: Leduva Gondlen ID: BORD-4
Type: General
Personal Combat : POOR
Diplomacy : POOR
Rulership : ADEQUATE
Military Command : POOR
Heroism : SUPERIOR
Intrigue : NONE
Magic : NONE
Province Ruler of the Salt Marsh.
Name: Nikus Sculvo ID: BORD-5
Type: Hero
Personal Combat : SUPERIOR
Diplomacy : NONE
Rulership : POOR
Military Command : ADEQUATE
Heroism : POOR
Intrigue : POOR
Magic : NONE
Name: Taral Plarentius ID: BORD-6
Type: Hero
Personal Combat : EXCELLENT
Diplomacy : EXCELLENT
Rulership : POOR
Military Command : NONE
Heroism : GOOD
Intrigue : NONE
Magic : NONE
Name: Abysival Attinon ID: BORD-7
Type: Hero
Personal Combat : SUPERIOR
Diplomacy : GOOD
Rulership : ADEQUATE
Military Command : SUPERIOR
Heroism : GOOD
Intrigue : NONE
Magic : NONE
Name: Ahyrean Attinon ID: BORD-8
Type: Priest
Personal Combat : POOR
Diplomacy : ADEQUATE
Rulership : ADEQUATE
Military Command : ADEQUATE
Heroism : NONE
Intrigue : GOOD
Magic : POOR
Spells: Long Life(7).
Name: Shoryhn Nandkea ID: BORD-9
Type: Priest
Personal Combat : GOOD
Diplomacy : POOR
Rulership : POOR
Military Command : NONE
Heroism : NONE
Intrigue : POOR
Magic : POOR
Spells: Forced March.
Name: Marelle Sculva ID: BORD-10
Type: Wizard
Personal Combat : POOR
Diplomacy : NONE
Rulership : NONE
Military Command : POOR
Heroism : ADEQUATE
Intrigue : NONE
Magic : GOOD
Spells: Black Death(9),Fear,Strength.
Name: Yori Hiytor ID: BORD-11
Type: Agent
Personal Combat : POOR
Diplomacy : POOR
Rulership : EXCELLENT
Military Command : POOR
Heroism : NONE
Intrigue : GOOD
Magic : NONE
TROOPS
Noble Warriors : Troop Type 1
Troop Category : MC - Medium Cavalry
Missile Combat Ability : Good
Melee Combat Ability : Good
Morale : Excellent
Movement Rate : 5
Well adapted to combat in Marsh and will fight with increased ability.
The cost to train and outfit is MODERATE.
Foot Warriors : Troop Type 2
Troop Category : MI - Medium Infantry
Missile Combat Ability : Good
Melee Combat Ability : Good
Morale : Good
Movement Rate : 3
Well adapted to combat in Marsh and will fight with increased ability.
The cost to train and outfit is MODERATE.
Marshland Hunters : Troop Type 3
Troop Category : LIA - Light Infantry Archers
Missile Combat Ability : Good
Melee Combat Ability : Adequate
Morale : Good
Movement Rate : 4
Well adapted to combat in Marsh and will fight with increased ability.
The cost to train and outfit is LOW.
Mercenary Spear : Troop Type M1
Troop Category : HI - Heavy Infantry
Missile Combat Ability : Adequate
Melee Combat Ability : Good
Morale : Excellent
Movement Rate : 3
Cost no gold to raise but must be paid VERY HIGH wages each year.
Mercenary Lancers : Troop Type M2
Troop Category : HC - Heavy Cavalry
Missile Combat Ability : Adequate
Melee Combat Ability : Excellent
Morale : Excellent
Movement Rate : 5
Cost no gold to raise but must be paid VERY HIGH wages each year.
Mercenary Foot : Troop Type M3
Troop Category : HI - Heavy Infantry
Missile Combat Ability : Good
Melee Combat Ability : Good
Morale : Excellent
Movement Rate : 3
Cost no gold to raise but must be paid VERY HIGH wages each year.
Mercenary Horse : Troop Type M4
Troop Category : HC - Heavy Cavalry
Missile Combat Ability : Good
Melee Combat Ability : Good
Morale : Excellent
Movement Rate : 5
Cost no gold to raise but must be paid VERY HIGH wages each year.
Troop Name Troop Type Minimum Maximum
Noble Warriors 1 10% 25%
Foot Warriors 2 75% 90%
Marshland Hunters 3 0% 10%
Mercenaries M1-M4 0 1 unit
DISPOSITION OF ARMIES
IA-1 Total Troops: 15 Location: The Salt Marsh Defensive
IA-2 Total Troops: 8 Location: The Lowland Fiefs Active
PA-21 Total Troops: 8 Maneuver: Open
PA-22 Total Troops: 8 Maneuver: Hill
PA-23 Total Troops: 8 Maneuver: Marsh
IMPERIAL GOALS
The rulers of the Border Kingdom ever strive to conquer and control the following:
Nemedian Marches(27) of Brythunia
Cimmerian Heartland(32) of Cimmeria
VICTORY CONDITIONS
You will move closer to victory by increasing and fostering the economic
strength of your kingdom. You may do this by conquering new and rich
provinces, protecting your trade routes, and seeing to the prosperity
and productivity of your kingdom.
You will move closer to victory by controlling provinces which you
conquer from other kingdoms.