The Hyborian War Kingdom Report for CORINTHIA
Kingdom Size: Medium
ROYAL TREASURY
Starting Treasury: GOOD
Trade Routes:
Ianthe(116) of Ophir
POLITICS
Has no formal allies.
Bound in peace treaty with Brythunia.
CHARACTERS
Name: Count Derlok Nyad ID: CORI-CHA
Type: Priest
Personal Combat : GOOD
Diplomacy : POOR
Rulership : GOOD
Military Command : NONE
Heroism : NONE
Intrigue : ADEQUATE
Magic : POOR
Province Ruler of Akbatanan.
Spells: Far Sight.
Name: Athos Zyras ID: CORI-ADJ
Type: General
Personal Combat : ?
Diplomacy : ?
Rulership : ?
Military Command : ?
Heroism : ?
Intrigue : ?
Magic : ?
Name: Fissa Khalros ID: CORI-1
Type: General
Personal Combat : POOR
Diplomacy : NONE
Rulership : ADEQUATE
Military Command : EXCELLENT
Heroism : ADEQUATE
Intrigue : NONE
Magic : NONE
Monarch of Corinthia.
Name: Zakinos Rhazes ID: CORI-2
Type: Hero
Personal Combat : EXCELLENT
Diplomacy : POOR
Rulership : ADEQUATE
Military Command : NONE
Heroism : SUPERIOR
Intrigue : NONE
Magic : NONE
Province Ruler of the Corinthian Plain.
Name: Andros Rayak ID: CORI-3
Type: Hero
Personal Combat : SUPERIOR
Diplomacy : POOR
Rulership : POOR
Military Command : NONE
Heroism : ADEQUATE
Intrigue : NONE
Magic : NONE
Name: Villapos Petreus ID: CORI-4
Type: Priest
Personal Combat : POOR
Diplomacy : SUPERIOR
Rulership : POOR
Military Command : GOOD
Heroism : NONE
Intrigue : NONE
Magic : GOOD
Spells: Bless,Prophecy,Rains.
Name: Dramina Rayak ID: CORI-5
Type: Priest
Personal Combat : NONE
Diplomacy : ADEQUATE
Rulership : ADEQUATE
Military Command : NONE
Heroism : NONE
Intrigue : POOR
Magic : NONE
Province Ruler of Western Corinthia.
Name: Tripana Rhazes ID: CORI-6
Type: Priest
Personal Combat : ADEQUATE
Diplomacy : POOR
Rulership : NONE
Military Command : NONE
Heroism : NONE
Intrigue : POOR
Magic : NONE
Name: Patrios Sevilris ID: CORI-7
Type: Wizard
Personal Combat : ADEQUATE
Diplomacy : GOOD
Rulership : ADEQUATE
Military Command : NONE
Heroism : POOR
Intrigue : POOR
Magic : SUPERIOR
Spells: Far Sight,Bless,Missile Shield,Summon Dead,Magic Weapon.
Name: Castilla Foulbreath ID: CORI-8
Type: Agent
Personal Combat : SUPERIOR
Diplomacy : ADEQUATE
Rulership : NONE
Military Command : NONE
Heroism : NONE
Intrigue : SUPERIOR
Magic : POOR
Spells: Phantom Warriors(4).
Name: Grevanos Sevilris ID: CORI-9
Type: Agent
Personal Combat : GOOD
Diplomacy : POOR
Rulership : POOR
Military Command : NONE
Heroism : NONE
Intrigue : SUPERIOR
Magic : POOR
Spells: Forced March.
Name: Amalias Rhazes ID: CORI-10
Type: Agent
Personal Combat : GOOD
Diplomacy : ADEQUATE
Rulership : EXCELLENT
Military Command : POOR
Heroism : NONE
Intrigue : EXCELLENT
Magic : POOR
Spells: Diplomacy.
TROOPS
Corinthian Heavy : Troop Type 1
Troop Category : HC - Heavy Cavalry
Missile Combat Ability : None
Melee Combat Ability : Excellent
Morale : Excellent
Movement Rate : 5
The cost to train and outfit is MODERATE.
Corinthian Horse : Troop Type 2
Troop Category : MC - Medium Cavalry
Missile Combat Ability : None
Melee Combat Ability : Good
Morale : Good
Movement Rate : 6
The cost to train and outfit is MODERATE.
Corinthian Militia : Troop Type 3
Troop Category : HIP - Heavy Infantry Pikemen
Missile Combat Ability : None
Melee Combat Ability : Excellent
Morale : Good
Movement Rate : 2
Well adapted to combat in Mountains and will fight with increased ability.
The cost to train and outfit is MODERATE.
Elite Pikemen : Troop Type 4
Troop Category : HIP - Heavy Infantry Pikemen
Missile Combat Ability : None
Melee Combat Ability : Good
Morale : Superior
Movement Rate : 3
The cost to train and outfit is MODERATE.
Mercenary Spear : Troop Type M1
Troop Category : HI - Heavy Infantry
Missile Combat Ability : Adequate
Melee Combat Ability : Good
Morale : Excellent
Movement Rate : 3
Cost no gold to raise but must be paid VERY HIGH wages each year.
Mercenary Foot : Troop Type M3
Troop Category : HI - Heavy Infantry
Missile Combat Ability : Good
Melee Combat Ability : Good
Morale : Excellent
Movement Rate : 3
Cost no gold to raise but must be paid VERY HIGH wages each year.
Troop Name Troop Type Minimum Maximum
Corinthian Heavy 1 0% 5%
Corinthian Horse 2 5% 15%
Corinthian Militia 3 55% 95%
Elite Pikemen 4 0% 30%
Mercenaries M1,M3 0% 6%
DISPOSITION OF ARMIES
IA-1 Total Troops: 15 Location: Akbatanan Defensive
IA-2 Total Troops: 15 Location: Karpash Active
PA-37 Total Troops: 3 Maneuver: ?
PA-38 Total Troops: 8 Maneuver: ?
PA-39 Total Troops: 3 Maneuver: ?
PA-40 Total Troops: 8 Maneuver: ?
PA-41 Total Troops: 8 Maneuver: ?
IMPERIAL GOALS
The rulers of Corinthia ever strive to conquer and control the following:
Kothian Desert(103) of Koth.
Numalia(111) of Nemedia.
VICTORY CONDITIONS
You will move closer to victory by increasing and fostering the economic
strength of your kingdom. You may do this by conquering new and rich
provinces, protecting your trade routes, and seeing to the prosperity
and productivity of your kingdom.
You will move closer to victory by controlling the initial capital
provinces of player kingdoms.