The Hyborian War Kingdom Report for KHITAI
Kingdom Size: Large
ROYAL TREASURY
Starting Treasury: Adequate
Trade Routes:
Kusan of Kusan
The Iranistan Steppes of Southern Kozaki
POLITICS
Can avoid the influence of Kambulja at a GOOD level.
Has no formal allies.
Bound in peace treaty with Kusan.
CHARACTERS
Name: Shaou La-Gu ID: KHIT-CHA
Type: Priest Location: Paikang
Personal Combat : NONE
Diplomacy : ADEQUATE
Rulership : ADEQUATE
Military Command : NONE
Heroism : NONE
Intrigue : POOR
Magic : NONE
Province Ruler of Paikang.
Name: Shan Chi ID: KHIT-ADJ
Type: General Location: Paikang
Personal Combat : POOR
Diplomacy : NONE
Rulership : NONE
Military Command : GOOD
Heroism : EXCELLENT
Intrigue : NONE
Magic : NONE
Name: Hsin La-Gu ID: KHIT-1
Type: Noble Location: Rolling Plains
Personal Combat : NONE
Diplomacy : POOR
Rulership : EXCELLENT
Military Command : EXCELLENT
Heroism : ADEQUATE
Intrigue : GOOD
Magic : POOR
Province Ruler of the Rolling Plains.
Spells: Curse
Name: Ching Kuie ID: KHIT-2
Type: Noble Location: Paikang
Personal Combat : GOOD
Diplomacy : ADEQUATE
Rulership : GOOD
Military Command : SUPERIOR
Heroism : NONE
Intrigue : ADEQUATE
Magic : NONE
Province Ruler of Chosan.
Name: Master Hsi Jong ID: KHIT-3
Type: Noble Location: Ruo-Gen
Personal Combat : POOR
Diplomacy : GOOD
Rulership : EXCELLENT
Military Command : NONE
Heroism : POOR
Intrigue : SUPERIOR
Magic : NONE
Province Ruler of Ruo-Gen.
Name: Naun Luneng ID: KHIT-4
Type: Noble Location: Khitain Croplands
Personal Combat : POOR
Diplomacy : ADEQUATE
Rulership : EXCELLENT
Military Command : EXCELLENT
Heroism : ADEQUATE
Intrigue : POOR
Magic : NONE
Province Ruler of The Khitain Croplands.
Name: Khinyang Hsiu ID: KHIT-5
Type: Noble Location: Shu-Chen
Personal Combat : POOR
Diplomacy : NONE
Rulership : SUPERIOR
Military Command : NONE
Heroism : GOOD
Intrigue : POOR
Magic : NONE
Province Ruler of Shu-Chen.
Name: Lord Chieng Lou-Dze ID: KHIT-6
Type: General Location: Paikang
Personal Combat : NONE
Diplomacy : POOR
Rulership : GOOD
Military Command : ADEQUATE
Heroism : GOOD
Intrigue : NONE
Magic : NONE
Name: Ch'uan Yah ID: KHIT-7
Type: General Location: Kambuljan Marches
Personal Combat : NONE
Diplomacy : POOR
Rulership : POOR
Military Command : SUPERIOR
Heroism : POOR
Intrigue : NONE
Magic : NONE
Name: Lord Kang Lou-Dze ID: KHIT-8
Type: General Location: Kambuljan Marches
Personal Combat : GOOD
Diplomacy : NONE
Rulership : SUPERIOR
Military Command : ADEQUATE
Heroism : ADEQUATE
Intrigue : POOR
Magic : NONE
Province Ruler of The Kambuljan Marches.
Name: Lou Jong ID: KHIT-9
Type: Hero Location: Khitai Escarpment
Personal Combat : SUPERIOR
Diplomacy : NONE
Rulership : GOOD
Military Command : NONE
Heroism : NONE
Intrigue : NONE
Magic : NONE
Province Ruler of The Khitai Escarpment.
Name: Chisan Shaukhi ID: KHIT-10
Type: Priest Location: Paikang
Personal Combat : SUPERIOR
Diplomacy : GOOD
Rulership : POOR
Military Command : POOR
Heroism : EXCELLENT
Intrigue : POOR
Magic : NONE
Name: Leng Jong ID: KHIT-11
Type: Priest Location: Khitain Grasslands
Personal Combat : NONE
Diplomacy : NONE
Rulership : ADEQUATE
Military Command : NONE
Heroism : GOOD
Intrigue : NONE
Magic : NONE
Name: Meiling Chi ID: KHIT-12
Type: Wizard Location: Kambuljan Marches
Personal Combat : NONE
Diplomacy : NONE
Rulership : NONE
Military Command : NONE
Heroism : NONE
Intrigue : POOR
Magic : SUPERIOR
Spells: Long Life(9), Earth Demon, Far Sight, Magic Blast, Missile
Shield, and Curse.
Name: Lord Yo Lou-Dze ID: KHIT-13
Type: Wizard Location: Paikang
Personal Combat : NONE
Diplomacy : GOOD
Rulership : GOOD
Military Command : NONE
Heroism : POOR
Intrigue : NONE
Magic : SUPERIOR
Monarch of Khitai.
Spells: Long Life(8), Far Sight, Curse, Summon the Dead, Sunbane,
and Arcane Blasts.
Name: Master Kou Lou-Dze ID: KHIT-14
Type: Wizard Location: Desert Marches
Personal Combat : POOR
Diplomacy : NONE
Rulership : POOR
Military Command : GOOD
Heroism : NONE
Intrigue : POOR
Magic : EXCELLENT
Spells: Phantom Warriors(5), Fantaticism, Magic Blast, and Curse.
Name: Chian Yah ID: KHIT-15
Type: Priest Location: Paikang
Personal Combat : ADEQUATE
Diplomacy : POOR
Rulership : POOR
Military Command : NONE
Heroism : POOR
Intrigue : GOOD
Magic : POOR
Spells: Long Life(2)
Name: Chan Shanukhi ID: KHIT-16
Type: Priest Location: Desert Marches
Personal Combat : ADEQUATE
Diplomacy : POOR
Rulership : ADEQUATE
Military Command : POOR
Heroism : NONE
Intrigue : POOR
Magic : ADEQUATE
Spells: Fear and Sunbane
TROOPS
Khitain Swordsmen : Troop Type 1
Troop Category : HI - Heavy Infantry
Missile Combat Ability : None
Melee Combat Ability : Excellent
Morale : Excellent
Movement Rate : 2
The cost to train and outfit is MODERATE.
Khitain Troops : Troop Type 2
Troop Category : MI - Medium Infantry
Missile Combat Ability : Poor
Melee Combat Ability : Good
Morale : Good
Movement Rate : 3
The cost to train and outfit is LOW.
Khitain Village Troops : Troop Type 3
Troop Category : LI - Light Infantry
Missile Combat Ability : Adequate
Melee Combat Ability : Adequate
Morale : Adequate
Movement Rate : 4
The cost to train and outfit is LOW.
Khitain Archers : Troop Type 4
Troop Category : LIA - Light Infantry Archer
Missile Combat Ability : Good
Melee Combat Ability : Poor
Morale : Good
Movement Rate : 3
The cost to train and outfit is LOW.
Khitain Desert Horsemen : Troop Type 5
Troop Category : LCA - Light Cavalry Archer
Missile Combat Ability : Good
Melee Combat Ability : Poor
Morale : Good
Movement Rate : 6
The cost to train and outfit is LOW.
Noble Warriors : Troop Type 6
Troop Category : MC - Medium Cavalry
Missile Combat Ability : Adequate
Melee Combat Ability : Good
Morale : Excellent
Movement Rate : 6
The cost to train and outfit is MODERATE.
Kambuljan Renegades : Troop Type 7
Troop Category : LI - Light Infantry
Missile Combat Ability : Adequate
Melee Combat Ability : Good
Morale : Good
Movement Rate : 3
Well adapted to combat in Forest and will fight with increased ability.
Cost no gold to raise but must be paid MODERATE wages each year.
Hyrkanian Mercenaries : Troop Type 8
Troop Category : MCA - Medium Cavalry Archer
Missile Combat Ability : Excellent
Melee Combat Ability : Good
Morale : Adequate
Movement Rate : 6
Well adapted to combat in Steppe and will fight with increased ability.
Cost no gold to raise but must be paid HIGH wages each year.
Nigur Outcasts : Troop Type 9
Troop Category : LCA - Light Cavalry Archer
Missile Combat Ability : Excellent
Melee Combat Ability : Good
Morale : Adequate
Movement Rate : 6
Well adapted to combat in Tundra and will fight with increased ability.
Cost no gold to raise but must be paid HIGH wages each year.
Wigur Vassal Tribes : Troop Type 10
Troop Category : LI - Light Infantry
Missile Combat Ability : Good
Melee Combat Ability : Adequate
Morale : Good
Movement Rate : 4
Well adapted to combat in Desert and will fight with increased ability.
Cost no gold to raise but must be paid HIGH wages each year.
Hyrkanian Mercenaries : Troop Type 11
Troop Category : LNA - Light Sea Archer
Missile Combat Ability : Good
Melee Combat Ability : Adequate
Morale : Good
Movement Rate : 4
The cost to train and outfit is MODERATE.
Troop Name Troop Type Minimum Maximum
Khitain Swordsmen 1 0% 10%
Khitain Troops 2 30% 50%
Khitain Village Troops 3 20% 50%
Khitain Archers 4 0% 20%
Khitain Desert Horsemen 5 0% 20%
Noble Warriors 6 0% 30%
Kambuljan Renegades 7 0% 3%
Hyrkanian Mercenaries 8 0% 2%
Nigur Outcasts 9 0% 2%
Wigur Vassal Tribes 10 0% 3%
Khitain Warships 11 0% 5%
DISPOSITION OF ARMIES
IN-1 Total Troops: 2 Location: Paikang Active
IA-2 Total Troops: 25 Location: Kambuljan Marshes Active
IA-3 Total Troops: 8 Location: Desert Marches Active
IA-4 Total Troops: 15 Location: Khitain Grasslanfs Defensive
IA-5 Total Troops: 16 Location: Rolling Plains Defensive
PA-79 Total Troops: 4 Maneuver: Fortified
PA-80 Total Troops: 4 Maneuver: Fortified
PA-81 Total Troops: 4 Maneuver: Fortified
PA-82 Total Troops: 4 Maneuver: Fortified
PA-83 Total Troops: 4 Maneuver: Fortified
PA-84 Total Troops: 6 Maneuver: Open
PA-85 Total Troops: 4 Maneuver: Fortified
PA-86 Total Troops: 4 Maneuver: Fortified
PA-87 Total Troops: 8 Maneuver: Forest
PA-88 Total Troops: 4 Maneuver: Fortified
PA-89 Total Troops: 4 Maneuver: Swamp
PA-90 Total Troops: 8 Maneuver: Hill
PA-91 Total Troops: 8 Maneuver: Forest
PA-92 Total Troops: 4 Maneuver: Forest
PA-93 Total Troops: 6 Maneuver: Desert
IMPERIAL GOALS
The rulers of Khitai ever strive to conquer and control the following:
The Kambuljan Hills(71) of Kambulja
The Loulan Plateau(269) of The Cold Lands
The Wuhuan Desert(286) of The Eastern Deserts
VICTORY CONDITIONS
The victory of your kingdom will depend upon the number of provinces under
your control.
You will make major progress towards victory by controlling:
The Kuigar Nomads Region (226) of the Kuigar Nomads.
The Wigur Nomads Region (245) of the Wigur Nomads.
The Colchian Mountains (274) of the Colchian Mountains.