The Hyborian War Kingdom Report for PICTLAND
Kingdom Size: Large
ROYAL TREASURY
Starting Treasury: Poor
Trade Routes:
None
POLITICS
Can avoid the influence of Aquilonia at a GOOD level.
Can avoid the influence of Cimmeria at a GOOD level.
Can avoid the influence of Vanaheim at an ADEQUATE level.
Has no formal allies.
CHARACTERS
Name: Ononda Nek ID: PICT-CHA
Type: Priest
Personal Combat : NONE
Diplomacy : ADEQUATE
Rulership : GOOD
Military Command : NONE
Heroism : NONE
Intrigue : POOR
Magic : NONE
Province Ruler of the Wolf Tribelands.
Name: Mogaraga Seka ID: PICT-ADJ
Type: General
Personal Combat : POOR
Diplomacy : NONE
Rulership : POOR
Military Command : GOOD
Heroism : EXCELLENT
Intrigue : NONE
Magic : NONE
Name: Chief Jhebbal Sag ID: PICT-1
Type: Noble
Personal Combat : GOOD
Diplomacy : ADEQUATE
Rulership : ADEQUATE
Military Command : POOR
Heroism : SUPERIOR
Intrigue : NONE
Magic : NONE
Monarch of Pictland.
Name: Tuscara Berula ID: PICT-2
Type: General
Personal Combat : POOR
Diplomacy : POOR
Rulership : NONE
Military Command : EXCELLENT
Heroism : ADEQUATE
Intrigue : NONE
Magic : POOR
spells: Fanaticism.
Name: Burunda Rulg ID: PICT-3
Type: Hero
Personal Combat : EXCELLENT
Diplomacy : NONE
Rulership : NONE
Military Command : GOOD
Heroism : POOR
Intrigue : NONE
Magic : POOR
Spells: Fanaticism.
Name: Dekanawatha Sag ID: PICT-4
Type: Hero
Personal Combat : ADEQUATE
Diplomacy : ADEQUATE
Rulership : POOR
Military Command : GOOD
Heroism : EXCELLENT
Intrigue : NONE
Magic : NONE
Name: Sangala Kor ID: PICT-5
Type: Hero
Personal Combat : GOOD
Diplomacy : POOR
Rulership : ADEQUATE
Military Command : EXCELLENT
Heroism : POOR
Intrigue : GOOD
Magic : POOR
Province Ruler of The Beaver Tribelands.
Spells: Rains.
Name: Lapoga Mog ID: PICT-6
Type: Priest
Personal Combat : EXCELLENT
Diplomacy : GOOD
Rulership : GOOD
Military Command : POOR
Heroism : POOR
Intrigue : POOR
Magic : POOR
Province Ruler of The Otter Tribelands.
Spells: Curse.
Name: Nakoia Nek ID: PICT-7
Type: Priest
Personal Combat : POOR
Diplomacy : ADEQUATE
Rulership : POOR
Military Command : NONE
Heroism : ADEQUATE
Intrigue : NONE
Magic : POOR
Spells: Curse.
Name: Kilinoa Rulg ID: PICT-8
Type: Wizard
Personal Combat : POOR
Diplomacy : NONE
Rulership : GOOD
Military Command : NONE
Heroism : NONE
Intrigue : POOR
Magic : SUPERIOR
Spells: Black Death(4),Far Sight,Force March,Prophecy,Summon Dead.
Name: Traloga Lat ID: PICT-9
Type: Wizard
Personal Combat : NONE
Diplomacy : POOR
Rulership : GOOD
Military Command : POOR
Heroism : ADEQUATE
Intrigue : NONE
Magic : ADEQUATE
Province Ruler of the Shrike Tribeslands.
Spells: Phantom Warriors(2),Long Life(6).
TROOPS
Pictland Savages : Troop Type 1
Troop Category : MI - Medium Infantry
Missile Combat Ability : Adequate
Melee Combat Ability : Good
Morale : Excellent
Movement Rate : 4
Well adapted to combat in Forest and will fight with increased ability.
The cost to train and outfit is LOW.
Hunting Tribe : Troop Type 2
Troop Category : MI - Medium Infantry
Missile Combat Ability : Good
Melee Combat Ability : Adequate
Morale : Good
Movement Rate : 3
Well adapted to combat in Forest and will fight with increased ability.
The cost to train and outfit is VERY LOW.
War Tribe : Troop Type 3
Troop Category : MIA - Medium Infantry Archers
Missile Combat Ability : Excellent
Melee Combat Ability : Adequate
Morale : Good
Movement Rate : 3
The cost to train and outfit is LOW.
Troop Name Troop Type Minimum Maximum
Pictland Savages 1 20% 40%
Hunting Tribe 2 20% 40%
War Tribe 3 30% 40%
DISPOSITION OF ARMIES
IA-1 Total Troops: 8 Location: The Panther Tribeslands Active
IA-2 Total Troops: 8 Location: The Wolf Tribeslands Active
IA-3 Total Troops: 8 Location: The Crow Tribeslands Active
IA-4 Total Troops: 15 Location: The Eagle Tribeslands Defensive
PA-121 Total Troops: 8 Maneuver: ?
PA-122 Total Troops: 8 Maneuver: ?
PA-123 Total Troops: 6 Maneuver: ?
PA-124 Total Troops: 8 Maneuver: ?
PA-125 Total Troops: 4 Maneuver: ?
PA-126 Total Troops: 6 Maneuver: ?
PA-127 Total Troops: 6 Maneuver: ?
PA-128 Total Troops: 4 Maneuver: ?
PA-129 Total Troops: 6 Maneuver: ?
PA-130 Total Troops: 4 Maneuver: ?
PA-131 Total Troops: 6 Maneuver: ?
PA-132 Total Troops: 4 Maneuver: ?
IMPERIAL GOALS
The rulers of Pictland ever strive to conquer and control the following:
The Central Provinces(2) of Aquilonia
VICTORY CONDITIONS
The victory of your kingdom will depend upon the number of provinces
under your control.
You will move closer to victory by conquering home provinces of any large
kingdom. Should the Ice Age come, your people may decide to migrate to
the lands of a single large kingdom at that time. You should then focus
your efforts on that kingdom's home provinces.
You will make major progress towards victory by controlling:
Westermarck(10) of Aquilonia